Yearly Archives: 2011

Return to Cinder: Supergods and the Apocalypse

Grant Morrison describes his growing up through comics books as a Manichean affair: “It was an all-or-nothing choice between the A-Bomb and the Spaceship. I had already picked sides, but the Cold War tension between Apocalypse and Utopia was becoming almost unbearable” (p. xiv). Morrison’s first non-comic book, Supergods (Spiegel & Grau, 2011), is one-half […]

Read More

Cyberpunk’s Not Dead: Rucker’s Nested Scrolls

Like birthdays, the end of the year always brings about a recounting of the previous twelve months. We reassess our existence every year, every ten years, every one hundred… Human and technological movements are cyclical. Heraclitus once posited that generational cycles turn over every thirty years. By that metric, the personal computer revolution has run its […]

Read More

Bring the Noise: Systems, Sound, and Silence

In our most tranquil dreams, “peace” is almost always accompanied by “quiet.” Noise annoys. From the slightest rattle or infinitesimal buzz to window-wracking roars and earth-shaking rumbles, we block it, muffle it, or drown it out whenever possible. It is ubiquitous. Try as we might, cacophony is everywhere, and we’re the cause in most cases. […]

Read More

Occupy the Edges: Boundary Objects

Managing the concept of time is never easy. Tangling with the temporal in an institution is a complex issue among many complex issues. Institutions use narratives to remember, and, as Charlotte Linde (2009) writes, “to work and rework, present and represent the past for the purposes of the present and the projection of the future” […]

Read More

William Gibson and the City: A Glitch in Time

Though he’s better known as the paragon of paraspace, in the Sprawl of his numerous novels, William Gibson has explored the future of cities as much as any urban theorist, expanding upon the topography of late 20th-century exurban development with astute accuracy. “The record of futurism in science fiction is actually quite shabby,” Gibson says […]

Read More