Revealing Poetry: The Art of Erasure

Maybe it’s apt that I don’t remember, but I somehow came across Tom Phillips‘ “treated Victorian novel,” A Humument (Tetrad Press, 1970), nearly a decade ago at San Diego State University. Phillips took William Mallock’s A Human Document (Cassell Publishing, 1892) and obscured words on every page, leaving a few here and there to tell a new story. It’s part painting, part drawing, part collage, part poetic cut-up, and all weirdly, intriguingly unique (You can view full pages from the book at its website).

Phillips claims that he picked A Human Document because of its price-point (“no more than three pence,” he said), but Mallock’s “novel” is oddly suited for Phillips’ repurposing. The original novel is a scrapbook of sorts of journal entries, correspondence, and other ephemera left behind by two deceased lovers. Mallock wrote of these scraps in his introduction that “as they stand they are not a story in any literary sense; though they enable us, or rather force us, to construct one out of them for ourselves” (p. 8). N. Katherine Hayles (2002) characterizes this introduction as “uncannily anticipating contemporary descriptions of hypertext narrative” (p. 78).

Tom Phillips is not the only nor the first to do such a work. According to Wikipedia,

Several contemporary writer/artists have used this form to good effect. Doris Cross appears to have been among the earliest to utilize this technique, beginning in 1965 with her “Dictionary Columns” book art. d.a. levy also worked in this mode at about the same time. Ronald Johnson’s Radi Os is a long poem deconstructed from the text of Milton’s Paradise Lost. Tom Phillips’ A Humument is a major work of book art and found poetry deconstructed from a Victorian novel. Similarly, Jesse Glass’ Mans Wows (1981), is a series of poems and performance pieces mined from John George Hohman’s book of charms and healings Pow Wows, or The Long Lost Friend. Jen Bervin’s Nets is an erasure of Shakespeare’s sonnets. Janet Holmes’s The ms of my kin (2009) erases the poems of Emily Dickinson written in 1861-62, the first few years of the Civil War, to discuss the more contemporary Iraq War.

@shaviro At St Marks bookstore. Realized that I no longer fetishize books as objects in the slightest (which I used to do). Prefer etexts now. (Tweeted August 24th, 2012)

The move to digital texts, which is gaining more and more zeal by the day, has put the not only the fetishization of books as objects in jeopardy but also seemingly the want or need for them at all. It’s not that repurposed books are a last-gasp marketing ploy by the publishing industry—like pretty CD packages with bonus DVDs or 3D movies are—but that there is a reason to fetishize them. As Jonathan Safran Foer (see below) put it, “When a book remembers, we remember. It reminds you that you have a body. So many of the things we may think of as burdensome are actually the things that make us more human.”

Books are only metaphors of the body. — Michel de Certeau

With that said, Austin Kleon stole like an artist and created a best-seller using only markers and copies of The New York Times. His Newspaper Blackout (Harper Perennial, 2010) takes Tom Phillips’ methodology to its basic tenet: poetry as erasure.

“How to Learn About Girls” from Newspaper Blackout.

Taking a step up instead of down, Jonathan Safran Foer opted for literal subtraction, creating a textual sculpture. Foer treated his favorite novel, The Street of Crocodiles by Bruno Schulz (Penguin, 1963), by cutting out words, creating Tree of Codes (Visual Editions, 2010).

The book as conceptual art: Jonathan Safran Foer’s Tree of Codes.

Giving due credit to his forebears, Foer told The New York Times, “It was hardly an original idea: it’s a technique that has, in different ways, been practiced for as long as there has been writing — perhaps most brilliantly by Tom Phillips in his magnum opus, A Humument. But I was more interested in subtracting than adding, and also in creating a book with a three-dimensional life. On the brink of the end of paper, I was attracted to the idea of a book that can’t forget it has a body.” Foer also acknowledges the project’s constraints as well as the power of his source material, adding,

Working on this book was extraordinarily difficult. Unlike novel writing, which is the quintessence of freedom, here I had my hands tightly bound. Of course 100 people would have come up with 100 different books using this same process of carving, but every choice I made was dependent on a choice Schulz had made. On top of which, so many of Schulz’s sentences feel elemental, unbreakdownable. And his writing is so unbelievably good, so much better than anything that could conceivably be done with it, that my first instinct was always to leave it alone.

For about a year I also had a printed manuscript of The Street of Crocodiles with me, along with a highlighter and a red pen. The story of Tree of Codes is continuous across pages, but I approached the project one page at a time: looking for promising words or phrases (they’re all promising), trying to involve and connect what had become my characters. My first several drafts read more like concrete poetry, and I hated them.

As opposed to the anyone-can-do-it tack of Kleon, Foer took the tools and text at hand and made something truly new. Like A Humument before it, Tree of Codes is a unique object worthy of thoughtful consideration. As DJ Scratch once said, “The reason we respect something as an art is because it’s hard as fuck to do.” Taking elements of others’ work and making it your own is one thing. Taking the whole damn thing and completely transforming it into something else is art.

——–

Here’s the making-of video for Tree of Codes [runtime: 3:34]:

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References:

de Certeau, Michel. (1984). The Practice of Everyday Life. Berkeley, CA: University of California Press.

Foer, Jonathan Safran. (2010). Tree of Codes. London: Visual Editions.

Hayles, N. Katherine. (2002). Writing Machines. Cambridge, MA: The MIT Press.

Heller, Steven. (2010, November 24). “Jonathan Safran Foer’s Book as Art Object.” The New York Times.

Kleon, Austin. (2010). Newspaper Blackout. New York: Harper Perennial.

Mallock, William. (1892). A Human Document. New York: Cassell Publishing.

Phillips, Tom. (1970). A Humument. London: Tetrad Press.

Wagner, Heather. (2010, November 10). “Jonathan Safran Foer Talks Tree of Codes and Conceptual Art”. VF Daily.

Ian Bogost: Worthwhile Dilemmas

Partially fueled by Jane McGonigal’s bestselling Reality is Broken (Penguin, 2011), “gamification”—that is turning mostly menial tasks into games through a system of points and rewards—became the buzzword of 2011 and diluted and/or stigmatized videogame studies on many fronts. Gaming ungamed situations is not all bad though. Brian Eno and Peter Schmidt’s Oblique Strategies (1975) were tactics for gaming a stalled creative process. In an interview with Steven Johnson, Brian Eno explained, “The trick for me isn’t about showing people how to be creative as though they’ve never been like that before, but rather trying to find ways of recontacting the natural playfulness and curiosity that most people were born with.” When it becomes exploitative, it becomes a problem.

Enter one of the most outspoken, prolific, and creative videogame scholars working today. Ian Bogost is a professor at Georgia Tech and co-founded videogame design company, Persuasive Games. Among his many books are  Unit Operations: An Approach to Videogame Criticism (MIT Press, 2008), Persuasive Games: The Expressive Power of Videogames (MIT Press, 2010), and How to Do Things with Videogames (University of Minnesota Press, 2011), as well as A Slow Year: Game Poems (Open Texture, 2010), the latter of which which includes four videogames and many meditative poems about the Atari 2600. His latest is Alien Phenomenology, or What It’s Like to Be a Thing (University of Minnesota Press, 2012), which calls for an object-oriented approach to things as things and for thinkers to also become makers.

Roy Christopher: While reading How to Do Things with Videogames, it occurred to me that videogames really are the medium of the now. They encompass so much of everything else our media does and is. Was this part of your point and I just need a late pass?

Ian Bogost: Maybe it would be more accurate to say that videogames are the least recognized medium of the now. In the book—in the first chapter even—I argue against the conceit that games have not achieved their potential. That’s true of course, but what medium has achieved its potential? But in that context I was speaking against researchers, critics, and designers who talk about everything videogames are not, but could be: akin to film, or novels, or textbooks, or what have you. The book tries to show that videogames are already a great many things, from art to pornography to work to exercise.

But all that said, videogames are hardly a dominant medium. What is instead? Some might say “the Internet,” but that’s wrong too, although the reasons it is wrong are surprising. As Marshall McLuhan taught us, media contain other media. But weirdly, even though we access the Internet on computers, the former actually has relatively little to do with the latter. The Internet contains writing, images, moving images, sound—all “traditional” media in common parlance. McLuhan’s idea of the Global Village was meant to rekindle the senses overlooked thanks to the age of print, and in that sense TV and the Internet have succeeded in realizing that vision. But the result turns out to be just the same as TV and radio and print, except any of us can create the equivalent of a publisher or a broadcaster.

Videogames, by contrast, have different properties than these other media. They model the way something works rather than describing or showing it; they offer an experience of making choices within that model rather than an audiovisual replay of it, and they contextualize that model within the context of a simulated world. Now, to be sure, that sort of approach is very “now” in the sense that we SHOULD be interested in the complex, paradoxical interrelations of the moving parts in a system. But at the end of the day, it’s just easier to watch cat videos on YouTube and spout one-liners onto Twitter. In some sense, videogames both are and aren’t other media. They do what other media do—and some things they do not—but they do them differently.

RC: The idea of attaching rewards to menial tasks is understandable, but the current buzz around gamification seems to miss much of the point by filtering out what’s actually good about games. You’ve been quite vocal about the ills of this trend. What are we to do?

IB: If videogames both have and haven’t arrived as a mature medium, then the proponents of gamification want to pretend that the work is done and now we can settle in to the task of counting the profits. The basics of this phenomenon are simple enough: marketers and consultants need to surf from trend to trend, videogames are appealing and seductive but complex and misunderstood, so the simple directive to apply incentives to all our experiences both satisfies the economic rationalists and ticks off the “game strategy” box for organizations.

The irony, not lost on many, is that as virtual incentives like points and reward programs have risen, so tangible incentives have gone into decline. We used to provide material incentives in the form of things like compensation, benefits, perks, and so forth. Now we use JPEGs and 32-bit Integers.

In fact, just as I was writing this response, a friend told me about a novella someone wrote that appears to be an introduction to gamification. It’s called “I’ll Eat This Cricket for a Cricket Badge,” written by a marketing consultant with the improbably-parodic-sounding name Darren Steele. The description reads, “This is the story of Lara, a senior director at Albatron Global. Today she learns she has 24 hours to prepare for a once-in-a-decade meeting with ‘The Brotherhood,’ the triumvirate of terror that founded the company.” Imagine if these gamification shills spent even a fraction of the energy and creativity they devote to swindling on the earnest implementation of worthwhile ideas. In fact, I can’t even tell if the novella is serious or not, the world has become that ambiguous.

As with most things, knowing what to do about it is harder than mere critique. And in that respect, it’s always dangerous to fight against marketers and consultants. Though often stupid, they are also very smart. Or better yet, they often use their savvy to appear stupid or simplistic, so that we’ll let them into our homes and our minds.

In that respect, one possible strategy of opposition is to infiltrate the consultancies and corporations themselves. To create our own highly leveraged solutions-oriented roll-out for it-doesn’t-matter-what service. It’s too laborious and time-consiming to convince people to make games in earnest, so to combat gamification we need to seed a distraction, a new trend that will dissipate this one. Media theory as consultancy counter-terrorism.

RC:  A set of tactics like Brian Eno and Peter Schmidt’s “Oblique Strategies” seems a better tack for bringing gaming ideas into other areas of creative problem solving.

IB: Eno and Schmidt’s Oblique Strategies were originally meant to spur ideas for artists, but now we see similar idea cards being used in design and business too (the famous design firm IDEO released something similar a few years back). And given our Facebook-status and Twitterified media ecosystem, there seems to be a strong interest in aphoristic world views. And for that matter, Jesse Schell developed a series of cards around his theory of game design, which he calls “lenses” in a textbook called The Art of Game Design. So there are some precedents for bits-and-pieces idea generation around games.

But there’s a chicken-egg problem at work here too. In order to be susceptible to the surprising solutions of idea generation, you still have to be conversant enough in those ideas to give them life. For example, many of the phrases on the original Oblique Strategies cards are meant for musicians (the deck’s original creative context), and if you are not a musician, it’s hard to imagine understanding how to “mute and continue” or “left channel, right channel, centre channel” unless you were already well-versed in musical concepts. Admittedly, these are pretty basic ideas, basic enough that even a layperson can grasp them, but that’s only because the experience of recorded music is so universal. The basics are shared as a literacy. But that literacy had to come from somewhere, and until the literacy is developed for games, design tools for their increased application will remain mired in ignorance. To use games, we must know games, but to know them we must have used them.

This is why progress will be stochastic. In How to Do Things With Videogames I argue that games will have arrived through incremental examples altering, increasing, changing our ideas of what games can do. I didn’t use this language there, but it’s a kind of accretion, in which the medium grows bit by bit over time, eventually developing a larger and larger gravity. This process is both recursive and compounded, in the sense that individual successes feed back on our overall comfort and knowledge, becoming candidates for the kind of idea generation that Oblique Strategies exemplifies.

RC: Cow Clicker is like your hit song that won’t stop playing. People’s missing the point seemed to prove its point further. Even with its persistence, did you accomplish what you set out to do?

IB: Cow Clicker is so much bigger than me now, it’s not even possible to know if it did what I set out for it to do, or if that’s even a desirable outcome. There’s an Internet adage called Poe’s Law, that says that it’s often difficult or even impossible to tell the difference between extremism and its parody. It was originally coined in relation to discussions of evolution within Christian forums, but it’s been generalized since: a parody of something extreme can be mistaken for the real thing. And if a real thing sounds sufficiently extreme, it can be mistaken for parody.

The best example of this phenomenon these days is The Onion. There’s a whole website, literallyunbelievable.org, that collects reactions from readers who mistake Onion articles for the real deal, such as the fuming reactions from folks who took seriously headlines like “Planned Parenthood Opens $8 Billion Abortionplex.” And then on the flip side, it’s become common to hear people say of undeniably real headlines, “Is this an Onion article?” The lines between reality and absurdity have blended.

So, it’s clear that Cow Clicker is far weirder than my original intentions. Rather than reflect more on whether or not I succeeded, I’ve started asking other questions. What happened? is certainly one of them, and I’m not sure I’ll ever wrap my head around it. Perhaps more interesting: What can I learn from it? or even What’s next for Cow Clicker. The latter question just terrifies me, because I’ve tried so hard to distance myself from the madness that running the game entailed. But it’s also short-sighted. After all, Cow Clicker was popular. It still is. People like clicking on cows! What can I do with that observation, what can I make that takes that lesson in a direction unburdened by the concerns of obsession and enframing? Is it even possible? In any case, I’m not giving anything away when I say that I don’t think I’m done with Cow Clicker yet. Or better, I don’t think Cow Clicker is done with me.

RC:  Video games inform most of your work, including your new title, Alien Phenomenology. Tell us about your foray into object-oriented ontology and its link with video games.

IB: Object-oriented ontology seems like an obvious match for media studies. Any scholar or creator of media interested in the “thingness” of their objects of study has something to gain from OOO. In addition to (or even instead of) studies of political economy and reception, we can add studies of the material history and construction of computational devices. In other words, “materialism” need not retail only its Marxist sense, but also its realist one: not just political economy, but also just stuff.

I suspected there would be productive connections with object-oriented philosophy, and I remember waiting for Graham Harman’s Tool-Being: Heidegger and the Metaphysics of Objects (Open Court) to be published in 2002 so I could read it and apply it in my dissertation. I’d been following the emergence and growth of speculative realism with interest, but from afar.

Then two things happened. First, I started thinking about the idea of a “pragmatic” speculative realism, one that would embrace some of the first principles devised by the movements’ true philosophers, but that would put them to use in the service of specific objects, but looking beyond human experience. That thought was in my head since 2005 or so.

The second thing was the Atari. Several years ago, I learned how to program the 1977 Atari Video Computer System (VCS), the console that made home videogame play popular. Nick Montfort and I were working on a book on the platform (Racing the Beam; MIT Press, 2009), about the relationship between the hardware design of the Atari VCS and the creative practices that its designers and programmers invented in those early days of the videogame. The Atari featured a truly unique custom graphics and sound chip called the Television Interface Adapter (TIA). It made bizarre demands on game makers: instead of preparing a screen’s worth of television picture all at once, the programmer had to make changes to the data the TIA sent to the television in tandem with the scanline-by-scanline movement of the television’s electron beam. Programming the Atari feels more like plowing a field than like drawing a picture.

As I became more and more familiar with this strange system, I couldn’t help but feel enchanted by its parts as much as its output. Sure, the Atari was made by people in order to entertain other people, and in that sense it’s just a machine. But a machine and its components are also something more, something alive, almost. I found myself asking, what is it like to be an Atari, or a Television Interface Adapater, or a cathode ray tube television? The combination of that media-specific call to action and my broader interest in object-oriented ontology more generally catalyzed the project that became Alien Phenomenology, a book about using speculation to understand the experience of things, of what it’s like to be a thing.

RC: What’s coming up next for you?

IB: There’s a concept in sales, the sales funnel. It’s a structured approach to selling products and services that helps salespeople move opportunities from initial contact through closing by structuring that process in a number of elements. Those might include securing leads, validating leads, identifying needs, qualifying prospects, developing proposals, negotiating, closing the sale, of course, and then managing and retaining the client.

In sales, it’s always best to keep the contacts and leads elements at the top of the funnel very full, because those opportunities will winnow away through attrition, disinterest, loss, and other factors. You tend to have far fewer proposals and negotiations than you do contacts.

I often think about my upcoming creative work through a similar kind of structure. The “creative funnel,” we might call it. We can even use some of the same language: leads, opportunities, commitments, publishing, and support, or something like that. In any case, I tend to throw a whole lot of stuff at the wall (lead and opportunities), because I know that far fewer of those ideas will actually be realized.

In the leads and opportunities column, I’m currently working with my co-editor Nick Montfort to support a number of new books in the Platform Studies series, the series we began with Racing the Beam. Those include both popular and esoteric game consoles and microcomputers. As for my own writing, I’m trying to identify which of a number of books I’ll pursue next… I’ve got one planned on game criticism (a series of critical pieces on specific games), one on games and sports, one on Apple, a book on McLuhan and metaphysics (with Levi Byrant), the crazy kernel of a follow-up to Alien Phenomenology, and a book on play that I would call my attempt at a Malcolm Gladwell-style trade book. Who knows which if any of those will ever come to fruition.

As for commitments, Levi and I are finishing a collection called New Realisms and Materialisms, which we hope will paint a very broad portrait of the different ways of thinking that take those names, applied to a variety of domains, from philosophy to art, architecture to ecology. I’m also desperate to make some new games… I’ve got a small iOS puzzle game in the works, and a larger, weirder piece that should open at the Jacksonville Museum of Contemporary Art in the fall of 2012 and see a general release shortly thereafter.

And I’m closing, if you will, on a big game infrastructure project, the Game-O-Matic authoring system. It was funded by the Knight Foundation two years ago as a tool to help journalists quickly and easily make games about current events without specialized game design or programming knowledge, and it’s just about to release into beta. The system is sort of magical: it takes a concept map (a diagram of nouns with verbs connecting them) and turns them into a playable game. Folks can sign up to use it for free.

I’m currently struggling to take seriously my own idea of “carpentry,” the practice of making things that do theory (described in Alien Phenomenology). I’m trying to expand my theoretical output beyond books, but I still love reading and writing, so I hope I’ll end up with an interesting menagerie of new little creatures over the next few years.

References:

Bogost, Ian. (2011). How to Do Things with Videogames. Minneapolis, MN: The University of Minnesota Press.

Bogost, Ian. (2012). Alien Phenomenology, or What It’s Like to Be a Thing. Minneapolis, MN: The University of Minnesota Pres.

Eno, Brian & Mills, Russell, with Rick Poyner. (1986). More Dark Than Shark. London: faber & faber.

Eno, Brian & Schmidt, Peter. (1975). Oblique Strategies: Over One Hundred Worthwhile Dilemmas. London: Brian Eno/Peter Schmidt.

Harman, Graham. (2002). Tool-Being: Heidegger and the Metaphysics of Objects. Open Court.

Johnson, Steven. (2011). The Innovator’s Cookbook: Essentials for Inventing What’s Next. New York: Riverhead.

McGonigal, Jane. (2011). Reality Is Broken: Why Games Make Us Better and How They Can Change the World. New York: Penguin.

Montfort, Nick & Bogost, Ian. (2009). Racing the Beam: The Atari Video Computer System. Cambridge, MA: MIT Press.

RE: Writing: Tuning the Process

No one can really tell you how to write. It’s a matter of finding what works for you. Since posting my last piece on writing, I talked to several people about their processes and remembered some things that should’ve been included last time around. I consider most of these higher-order aspects of the task, but they might not seem so to you. It all depends on where you are as a writer, and I’m not exactly an expert. Either way, this should be taken as an addendum to the other piece.

Writing Space: I am enamored of scenes of bands working in the studio. My musician friends tell me that being in the studio is no fun, so I know I’m romanticizing it. Maybe it’s just leftover boyhood dreams of being a rock star, but seeing the way that artists occupy the temporary space of the recording studio while making records inspires me.

I try to emulate the studio experience that I imagine with my writing space. The walls around my desk host white boards and butcher-paper mindmaps, as well as posters and images that inspire me to write depending on the topic. Books chronically clutter every flat affordance within arm’s reach, which can be a burden as well as a boon. If applicable, I also listen to relevant music. For instance, while working on a chapter heavy with material about Laurie Anderson, I put up my Home of the Brave movie poster and listened to a playlist consisting of songs from all of her records. Immersing oneself in the subject matter is one way to dip your writing deeper into it.

An Essential Tension: There is a tension between wanting to write and needing to write. I find that both are necessary, but neither is sufficient. Writing in a vacuum can be lonely, disheartening work, and writing strictly for deadlines can be just as soul-squishing. Writing for my website (I loathe the term “blogging”) has provided me a perfect tension between the two. I want to write because it is what I do, but having an audience makes me feel that I need to write as well. Maintaining this site maintains that tension and keeps me writing.

Get Critical: In a response to my previous piece, Howard Rheingold (who has a beautiful office/studio space himself) wrote:

Find good critics you trust. Much writing needs to be sheltered — don’t show it to anybody until you think it can live on its own, even if it will need minor or major surgery after reconsideration. Then get some smart readers — people whose intelligence and knowledge you admire, you are supportive of your work, but are unafraid of telling you candidly what didn’t work for them in your writing. You need to develop a way of judging criticism. Some of it needs to just bounce off. Some of it needs to be considered. Some of it directs you to make important changes. You need to develop a sense for criticism — and get accustomed to it.

This runs counter to my “Release Your Darlings” suggestion from last time, but it’s good advice. Find mentors who will give you solid feedback — encouraging as well as constructive. It’s essential for all areas of writing development. Now, which of your darlings you release and which ones you save for the private pressure of critical eyes is up to your own judgement. It’s a meta-skill that you’ll hone as you go.

Remember to Return: I spoke to a few writing friends who responded to my “write everything down” credo, saying that they never go back through their notes or journals. It’s not only helpful, but imperative for me to go back through my collected notes on a regular basis. I find myself digging through the latest one almost every time I write something for this site, looking for a half-remembered reference or quotation. I don’t want to go blaming the internet, but we seem to have a web-fueled obsession with the latest, the most current, the now. Sometimes the piece you need is tucked away in the archives. Remember to return to your notes; otherwise, why are you taking them?

These are just a few more things that have come up in the past few weeks. Again, no one can tell you exactly how to make it happen. You may know more than I do. What tips do you have for getting writing done? Feel free to leave some in the comments below.

Thank you. Write on.

Publish or Be Published: Beyond the TED Problem

Publishing has its problems. Academic publishing has its as well, and in turn public intellectualism has problems. With the rise of ebooks, self-publishing, blogging (oh, how I loathe that term), and the like, all of this seems to be coming to a head. I have chosen a path that attempts to eschew these issues. This is not to say that I am above academic publishing, but to say that I am not interested in being read by such a small audience. I am also not necessarily interested in scientific rigor as such. Interesting ideas to me come from many sources, and those are rarely academic journals (I’m more of a Feyerabendian than a Popperian). No offense to those who pursue that path, but it’s not mine. Today, Cory Doctorow posted a piece to bOING bOING about the problem, and The Guardian chimed in as well. Steven Shaviro has been very vocal about the issue, having run into it specifically with Oxford University Press, writing,

I was asked to sign a contract for an essay I have written, which is scheduled to appear in an edited collection. Let’s leave aside the fact that I wrote the essay — it was solicited for this collection — in summer 2010, and yet it will not appear in print until 2013. I think that the glacial pace of academic publishing is a real problem. But that is not what is bothering me at the moment…

What’s bothering him is that the piece would have been “work-for-hire.” That the contract stipulated terms as follows:

WORK-FOR-HIRE. The Contributor acknowledges that the Publisher has commissioned the Contribution as a work-for-hire, that the Publisher will be deemed the author of the Contributior as employer-for-hire, and that the copyright in the Contribution will belong to the Publisher during the initial and any renewal or extended period(s) of copyright. To the extent, for any reason, that the Contribution or any portion thereof does not qualify or otherwise fails to be a work-for-hire, theContributor hereby assigns to the Publisher whatever right, title and interest the Contributor would otherwise have in the Contribution throughout the world.

Shaviro continues,

I found this entirely unbelievable, and unacceptable. Since when has original academic writing been classified as “work-for-hire”? It is possible, I suppose, that things like writing encyclopedia essays might be so categorized; but I have never, in my 30 years in academia, encountered a case in which primary scholarship or criticism was so classified. Is this something widespread, but which I simply haven’t heard about? I’d welcome information on this score from people who know more about the academic publishing situation than I do. But it seems to me, at first glance, that the Press is upping the ante in terms of trying to monopolize “intellectual property,” by setting up an arrangement that both cuts off the public from access and denies any rights to the henceforth-proletarianized “knowledge worker” or producer. I am unwilling to countenance such an abridgment of my ability to make the words that I have written more freely available.

In an update on the situation, Shaviro adds,

 I don’t think I have permission to actually reproduce the words of the editor from OUP, so I will paraphrase. What he basically said was that traditional publication agreements are insufficient because they only give presses “limited sets of rights.” In other words, he was openly confessing that OUP seeks complete and unlimited control over the material that they publish. The justification he gave for this was that old neoliberal standby, “flexibility” — OUP is seeking to do all sorts of digital distribution, and if rights are limited then they may not be able to control new forms of distribution that arise due to technological changes. Of course, the mendaciousness of this claim can be seen by the fact that, as was confirmed to me by one of the people involved in putting together the volume, the “work-for-hire” provision was in place long before the Press even got the idea of supplementing physical publication of the volume with a (no doubt password-protected and expensive-to-access) website.

I have exactly one piece “published” in an academic journal. It was a book review. It was due on November 15, 2008, and appeared in the September, 2010 issue of the journal — two years later. As much as I am thankful for the opportunity (my master’s thesis advisor Brian H. Spitzberg had passed the chance on to me), and I know that’s a normal publication period, it was a freaking book review. Why would I ever pursue that avenue again? My friend Alex Burns has a great post on how academia kills writing, which is a great fear of mine: I want to write books, and I want to write books that people actually want to read.

Alex Reid has an excellent post about why academics keep writing books that no one wants to read, which is because academics largely write books in the pursuit of tenure, not in the pursuit of an audience. Ian Bogost calls this “vampire publishing.” Their shared concern draws an important distinction between writing to be read and writing to have written (a distinction my professor at UT, Katie Arens, has drawn as well). In academia, there’s a strong push toward the latter. Bogost writes,

The reason there is no irony in my simultaneous support of Alex’s position and my continued participation in scholarly publishing is quite simple: people actually want to read my books. They buy them, both in print and electronic format. And I’ve tried very hard as an author to learn how to write better and better books, books that speak to a broader audience without compromising my scholarly connections, books that really ought to exist as books. Imagine that!

The problem doesn’t stop there though. As a scholar who pursues nonacademic or para-academic routes to publication, I am appalled at how insanely bad some of the channels outside of academia have gotten. Case in point: TED. TED, the “Technology, Entertainment, Design” conference originally envisioned by Richard Saul Wurman, has been watered down to the point of self-parody. If they hadn’t once done great things, this wouldn’t matter, but a once visionary site of Big-Idea exchange has become the Starbucksification of public intellectualism, what Benjamin Bratton calls, “the Thomas Friedman of Megachurch Infotainment.” If the following doesn’t make you lose your shit, then you should probably stop reading this post-haste [runtime: 3:47]:

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“John Boswell, of the ‘Symphony of Science’, came to TED2012 and made this remix of the speakers onstage.” It’s a TED-sponsored promotional video! It’s not a parody, it’s a self-parody! (Have you ever seen the Bank of America “One Bank” video?) TED, once the bastion of non-academic public intellectualism, is now this. SMFH.

The problem — the real problem —  is that there should be a gate-keeping function to scholarship, but that the ones in place are currently failing us. TED’s former elitism wasn’t necessarily the answer, but their new openness is total, indisputable crap. Couple that with the aforementioned problems of academic publishing, and you’ve got yourself a crisis — a big one.

My main gripe with all of this is that Big Name people basically copyright ideas via TED (Bogost calls it, “American Idol for non-fiction trade books”). I’m all for openness, and I pretty well only synthesize the ideas of others (and I do my damnedest to cite and give credit where its due; I am self-conscious about it to a fault), but I’ve seen this happen so many times: One person spends years developing idea X and then one of The Chosen mentions X in a TED Talk™, and then it’s their idea. That is a problem.

Unfortunately, I don’t have a solution. If I did, this would be a very different piece. I have chosen to do what I do and hope for the best. I know many others who’ve resolved to do the same. None of this is to shit on those who do academic publishing or hope to do so, but we need to realize that the system is broken and that the alternatives are not much better. Here’s hoping we all find ways to get our ideas out there.

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Apologies to Doug Rushkoff for my bastardization of his book title for the name of this piece, and many thanks to Steven Shaviro, Alex Burns, Ian Bogost, and Alex Reid for sharing their thoughts.

Go Publish Yourself: Lessons Learned

I have a real hatred of false headlines, titles of articles that lie about their contents. The latest one to catch my ire was James Altucher’s “Self-Publishing Your Own Book is the New Business Card.” Mainly because, well, it isn’t. As much as we may try with apps and QR-codes, as well as traditional things like stickers and postcards, there still isn’t a token of identity that works like a business card. I don’t wholly disagree with Altucher’s article, just the parts where he claims his headline. The article is actually about why you should self-publish as opposed to seeking a publisher, and, as a publisher of my own first book, I can safely say that it isn’t my new business card, but that I do support the practice.

I listen to the vapid resignation coming from capital-P publishing and to the stories of corporate awfulness my friends endure, and I think if we landed half the punches we’re pulling now out of misplaced deference and outdated political instincts, we would bury them. — Erin Kissane via Twitter, October 10, 2011

I published my first book, Follow for Now: Interviews with Friends and Heroes (Well-Red Bear), five years ago, and I learned the process as I went through it. The tools for doing so have gotten much better, faster, and easier to use. I did Follow for Now largely “the hard way” at the time because I wanted control over every aspect of the book. I didn’t want it to look self-published. Due to advancements in the available technology, those concerns have lessened quite a lot, and I probably wouldn’t do things the same way now. Here are some of the things I’ve learned in the process, in the hopes that you can avoid some of the same issues now.

Design: As I said, I didn’t want my book to look self-published, so I hired a designer. I am also fortunate to have designer friends, some of whom have book design in their repertoires. I tapped Patrick David Barber and his partner Holly McGuire to do mine. I was originally going to hire Patrick to do the cover, but they took on the whole project, and I am very, very thankful that they did. It’s difficult to put a price on great design, and I didn’t pay them near what the job was worth, but I can confidently say — thanks to Patrick and Holly — that Follow for Now looks at home with any book on the shelves at the various bookstores, libraries, and homes that carry it.

Editing: Follow for Now consists of the best interviews from my old website frontwheeldrive.com. I spent a year and a half choosing, categorizing, and arranging the interviews into a form suitable for publication as a book. Once I got it pretty close to what I thought the final version would look like, I’d read those interviews so many times that I didn’t feel comfortable doing the final copyediting. I was simply too close to the content. I hired another old friend, Adem Tepedelen, to help me get the words all together. This was a step I didn’t anticipate when I started this journey, but again, I’m glad I did it. Adem found so many inconsistencies, misspellings, awkward sentences, and other holes that I’d never seen — even in all the years some of this stuff had been online. Get a skilled third party to help you get your copy tight.

Indexing: I cannot express how frustrating it is as a researcher to pick up a book, flip to the back to look up something that you know is in it, and find that there’s no index to help you locate it. Since Follow for Now contains so many people, ideas, books, records, and so on inside, I thought it was imperative that one be able to find the information in as many ways as possible. I was advised not to do the indexing myself (and I felt the same way I felt about the copyediting), so I hired Steve Connell (from the awesome Verse Chorus Press) to do mine. It was well worth it. There are rare cases when an index might be superfluous, but most nonfiction books should have one. Don’t skimp on the index. Your readers will thank you.

Distribution: I ordered a thousand copies of Follow for Now. They arrived on my doorstep in Seattle on a wooden palette. A thousand books is over forty boxes of twenty-four books each. It’s about half a standard palette. As a physical presence, it’s no joke. I’ve moved three times since then. Maintaining one’s own inventory at this point is absolutely ludicrous. I wouldn’t recommend it to anyone unless you happen to have your own warehouse and aren’t planning on moving anytime soon. The print-on-demand services have gotten much better, and if I were doing a book myself right now, I’d certainly be looking hard in their direction.

I moved just a few months for a new job after that palette of books arrived, so I missed out on shopping the book to a lot of independent distributors. If you go this route, look into distribution before your inventory comes knocking.

Digital: Given the current battles over digital distribution, I am loathe to mention Amazon, but there’s no denying their power. If you have an ISBN (and you shouldn’t have a book out without one), then you can get your book listed on their site. I make no money from Amazon sales of my print book, but having it on their site has raised its profile. If you choose to use one of their services for digital and print-on-demand publishing, you get their distribution platform automatically. This is powerful stuff, but be sure check out all of the terms of service in full: You can certainly use their strength without signing over your soul. I hired Josh Tallent at eBook Architects to convert my book’s raw files to Kindle-readable ones. Google Books and other digital distributors have their own sets of legalese to sift through. Don’t sell yourself short.

Local: Check with all of your extant local independent bookstores. Most have consignment deals and many will buy books from you outright. See what they have as far as local events as well. A reading or talk from your book can sell a few copies and raise your profile in your own area, which, if done well, can lead to more exposure online as people post and Tweet about you and your new book.

Web: I am fortunate enough to  have a background in web design, so can build my own websites. If I didn’t, I know several people who could help in that area. Again, in the five years since Follow for Now, the technology has advanced enough that free sites can do the trick. Having a website to highlight elements from the book and press about it is invaluable, but at least a landing page with all the pertinent details about your book is imperative.

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There are many other things you can do to get your book out and raise awareness about it, but these are the basics. “Self-publishing” is a misnomer if there ever was one. It still takes a team of people to do it successfully. You should be prepared to do most of the work yourself, but chances are you have friends who can help where you fall short. I have told many classes that if you have a book written, you can have it out tomorrow. Just make sure you’re ready for the challenge: Be prepared for years of work. Having a completed volume in hand is only about half the job; it’s the end of one phase and the beginning of another. I’m still learning as I go.

 

A Writer Runs Through It: A Guide of Sorts

I started writing poems and comics, and making fake newspapers at the age of six. Having grown up with an artist mom and always drawing, painting, or making something, I thought I’d end up an artist. I started making photocopied zines in my teens and taught myself how to turn events and interviews into pages with staples, but my driving interest (aside from the BMX, skateboarding, and music content that inspired those zines in the first place) was originally in the layouts. Balancing words and images on the page excited me. I thought I might end up being an artist of some sort after all. In fact, I was an Art major for my first three years of undergraduate study. As I’ve written elsewhere,

If I were forced to pick a single answer to the question “What do you do?” I would probably say I’m a writer, though I never did well on writing assignments in school. In spite of my placement in advanced classes, I scored poorly throughout high school on writing-related projects. Hell, I made C’s in both English Composition 101 and 102, but In my second-to-last semester of undergrad, one of my instructors complimented my writing. We had done several in-class essays in her Abnormal Psychology class, and one day she pulled me aside and told me what a good writer I was. This came as a surprise, given my previous track record and the fact that I’d been an Art major for my first three years of college. Regardless, it stuck with me. I took a class on writing for social science research the next semester, and though I barely made a B, I felt more at home researching and writing than I ever had trying to do traditional art.

Typical me. (photo by Lily Brewer)

Since then, I’ve moved on to just about every type of writing, and the process intrigues me to no end. I find that writing in different formats and styles (e.g., academic, journalistic, poetry, online, etc.) breaks up any creeping monotony and keeps me writing. As such, I try to be a writer at all times. As Johannes Milner (1814) put it, “Poetry is not something to be activated and deactivated. It is a part of a process, a byproduct of simply being poetic” (p. 43). So, at its best, writing is not an activity unto itself, but a byproduct of being a writer. Here are a few tips for becoming and being the writer you want to be (which we will explore in-depth below):

  • Find Make Time to Write: Unscheduled time is lost time. You have to give yourself breaks and let yourself enjoy them, but making time to write is essential. This is first and foremost.
  • Always Be Writing/Write Everything Down: This does not always seem possible for the busy among us, but allowing for the opportunity is imperative. Collecting your most fleeting thoughts — on the bus, in the car, while trying to fall asleep, during any downtime whatsoever — is an important practice. Don’t assume you’ll remember them. You won’t. Write them down.
  • Don’t Let the Blank Page Stop You: Being intimidated by the emptiness of a white page and a blinking cursor can be debilitating. Just type what you’re thinking. If you’ve jotted down notes, type them up. You can — and will — edit later. This will get you past the blankness. It has been said that writing is re-writing, so take advantage of the impermanence of your initial words.
  • Release Your Darlings: I’ve posted about this one before, but it bears repeating. Don’t sit on your ideas. Get them out there. You’ll get invaluable feedback from blog posts, Tweets, and exchanging emails that you won’t get from a Word file withering away in the foldered hierarchy of your hard drive.
  • Collaborate: The fruits we bare are inevitably due to the roots we share. Collaboration makes each one of us bigger. Read widely and exchange ideas with many. Even if it’s just having someone to bounce your ideas around with, the importance of sharing them cannot be overstated.
  • Stay Positive: This stuff isn’t easy, but inspiration is all around you. I find it in books, discussions, stand-up comedy, Hip-hop, my fiancée, animals, staying up late, reading magazines, listening to music, etc. Don’t look for reasons to be discouraged. The world is full of inspiring things if you look for them.

From the page I feel a lot of pressure
I treat it like it’s too precious
Like there’s an audience saying, ‘Impress us!’
But it’s just my impression
— Roy Christopher, June 19, 2007

In his book On Writing (Pocket, 2001), Stephen King urges aspiring writers to turn off their televisions, writing, “Once weaned from the ephemeral craving for TV, most people will find that they enjoy the time they spend reading. I’d like to suggest that turning off that endlessly quacking box is apt to improve the quality of your life and the quality of your writing” (p. 148). Director Michel Gondry adds, “I stopped my son from playing videogames, and he began to develop all kinds of creative skills. It’s human to seek out the quickest reward, but if you get the reward immediately, you don’t go anywhere else. You learn that the delayed reward is more rewarding” (quoted in Thill,2006, p. 56). These two quotations get at the issue of distraction. Having time away from writing is also important, as is having a head-clearing activity. I have colleagues who can’t write at home due to things like dishes, television, roommates, spouses, etc. I know others who have their own “writing space”: a nice, secluded spot with a comfortable chair, and good tea. Still others are binge writers: They need large chunks of time to write anything of substance. I am sympathetic to all of these conditions, but I have found it important to cultivate the ability to write at any time, in any circumstance — even if it’s just collecting thoughts about something. I keep a pen and paper in my pocket at all times, pen and pad by my bed, notebook(s) in my backpack and all over the house. I do find that I need large chunks of uninterrupted time to surmount larger writing tasks, but the ubiquity of computers, portable or otherwise, makes writing anywhere a much more viable option.

It’s not always about making a fist, sometimes it’s about opening your hand. — Tom Waits

In Post-Continental Voices: Selected Interviews (Zer0 Books, 2010), Paul J. Ennis interviews seven scholars all working in and around new Continental Philosophy (e.g., Graham Harman, Levi Bryant, Ian Bogost, et al.). There’s a lot of solid writing advice in each of these. In his interview, Stuart Elden states:

The key thing is that there is no correct way to write, but ways that work for individuals. The problem is that people seem to try to write in ways that are not right for them, that are just not working. Personally I try to write everyday, even if it’s just typing up notes or work on references. I try not to get hung up over particular words or formulations; because I go over things so many times that I never think anything I write is the final version. For me that’s helpful in not getting blocked. I write a lot of “stage directions” into the text — “this link doesn’t work”; “need better examples”; “develop” etc. — and I move on. (p. 43)

He goes on to talk about reading a lot and how it inspires him to write, as well as writing cumulatively as opposed to on deadline, adding, “I do know people who claim to work that way, and they can ‘turn on’ the writing at that late point. It just doesn’t work for me — writing is more of a slow accumulation. I’ve written some shorter pieces quite quickly, but most pieces are built up very slowly, accretion over a long period of time. The other thing to note is that I work on several things — not quite at once — but in parallel” (p. 43). Billy Wimsatt once said that the first rule of writing is reading a lot, and I concur with that. Also, reading widely is helpful. Venture outside of your area of interest. Treat your mind like an ecology and diversify its literary flora and fauna. I also agree with Elden’s working on several pieces in parallel. When work on one project stalls, switching to another can jostle new ideas loose. The process is less about balance and more about tension.

In his interview with Ennis, Levi Bryant adds, “Too many of us labor over projects in isolation, never revealing them to anyone else until finally, at long last, they are masterpieces ready for publication. I think this is a tremendous mistake both in terms of prospects for professional success and intellectually. Attending conferences, talking to other academics, participating on discussion lists, and blogging all create countless opportunities and assist in your intellectual development. Nor should this engagement be restricted to established academics” (p. 79).

Waiting until the “right” time to write and toiling away at it alone might be our two biggest mistakes. One of my main correspondents with regard to writing is my friend Alex Burns. In a recent email exchange, he introduced me to the idea of “hot space.” That is, a quick snapshot of an idea that often resonates with an audience more so than something fully formed. The concept’s namesake being Queen’s 1982 album Hot Space, which was apparently recorded in very quick bursts of studio time. Again, sharing cannot be overstated. Don’t deprive the world of your ideas. Get them out there and see if they float or sink. This practice will also help you build a platform.

When she wrote about things, her sense of them changed, and with it, her sense of herself. — William GibsonSpook Country.

A friend of mine recently lamented on Facebook, “I miss being able to write creatively. I feel like academia has ruined me. What can I do to jump start my imagination and start writing again? 🙁 It makes me really sad.” This has been a fear of mine as well, and I find that constantly working on different kinds of projects helps keep my writing limber.

More to her question, there are many, many books on breaking out of these ruts and finding new grooves. In spite of its New-Agey style, Natalie Goldberg’s Writing Down the Bones: Unleashing the Writer Within (Shambhala, 2005) is one I return to regularly. Goldberg outlines a total plan for writing as a practice, which can be overwhelming if taken wholesale, but the book is rife with reminders of how to write through the fits and starts of any project. Daniel Pink‘s A Whole New Mind (Riverhead, 2006) has some great exercises for getting the creative process started as well. Ultimately, as Stuart Elden stated above, each of us has to find what works for our writing needs, but trying out the methods of successful writers is one tactic to finding your own way.

The best way of getting into something is to think of it as mischief.
Steve Aylett, The Crime Studio

Being a writer is not an easy path to take, but it’s navigable. Don’t be afraid to test an idea, ask for help, or bounce ideas off someone. The more difficult it is, the more likely you will find it rewarding when you finish a project. Some people write all the time, and others are able to plow through when something is due. Experiment and find what works for you. Ultimately, if you want it, you have to find a way to make it happen.

References:

Aylett, Steve. (2001). The Crime Studio. New York: Thunder’s Mouth.

Ennis, Paul J. (2010). Post-Continental Voices: Selected Interviews. London: Zer0 Books.

Gibson, William. (2007). Spook Country: A Novel. New York: Putnam, p. 171.

Goldberg, Natalie. (2005). Writing Down the Bones: Unleashing the Writer Within. Halifax, Nova Scotia, Canada: Shambhala.

King, Steven. (2001). On Writing. New York: Pocket Books.

Milner, Johannes. (1814). This Quotation is From a Dream I Had: Pull Inspiration from Everything. My Head: Dream Time.

Pink, Daniel H. (2006). A Whole New Mind: Why Right-Brainers Will Rule the Future. New York: Riverhead.

Thill, Scott. (2006, March). Keeping it Reel: Michel Gondry’s Block Party. WIRED, 14.03, p. 56.

David Preston: Hacking High School

After a decade of teaching at the university level, David Preston decided to stop ignoring the ills we all know haunt those halls and dropped back to high school. He’s now trying to reform a place that desperately needs it. I got the chance to participate in a discussion with his literature and composition classes, thanks to David, Ted Newcomb, and Howard Rheingold, all of whom are hacking education in various ways. I can tell you with no reservations that David is making the difference. I want to keep this introduction as brief as possible and just let him tell you about it. Some men just want to watch the world learn.

Roy Christopher: What drove you from the hallowed hells of academia to teaching high school?

David Preston: (Hang on, let me hop up on my soapbox) Every generation thinks school can’t get any worse but somehow we manage. When I was a kid I hated school but loved learning (and still do), so when I graduated I thought I could liberate the other inmates by learning about the institution and how to fix it. After college I wrote about schools as a journalist and then I went back for a master’s and a Ph.D. in education. But in grad school I discovered the politics, how difficult it is to ask pressing questions without incurring the wrath of well-funded powers-that-be. Eventually I figured there wasn’t enough lipstick for this institutional pig and found my way into management consulting, where I worked with executives and organizations on learning and planning. Even though I was making good money and keeping my hand in by teaching courses at UCLA, the idea of school nagged at me because I could see the trend worsening. Really smart, highly-motivated students and executives told me how completely unprepared they were for life after graduation—and these were the successful people! Today’s students have it even worse. They don’t learn about their own minds, they don’t learn about how they fit in the larger scheme of things, they don’t learn how to use the tools available to them, and they don’t learn the basics of how to manage their bodies or their money. Forget the achievement gap and the union versus reform sideshow—even the best prep school curricula are designed for a world that no longer exists (if it ever did). Once upon a time the American high school diploma signified that a person had the tools to be self-sufficient; now it’s like one of those red deli counter tickets that tells you to line up at the recruiter’s office or financial aid. And the worst part is, today’s students know all this because technology allows them to see the world for themselves. They don’t have to be told that school is an irrelevant exercise in obedience.

I’ve been critical of school since watching my first grade teacher pull kids’ hair for getting math problems wrong, but after 9/11 I thought about the issue differently. I reflected on how our thinking influences the world we’re living in and the future we’re creating for ourselves. Whatever big-picture issue you care about—the environment, the economy, human rights, politics—is defined by how people think and communicate about it. And the institution ostensibly in charge of helping people learn to think and communicate is fucked. So, when a friend of mine suggested in 2004 that I take a “domestic Peace Corps” sabbatical and offered me an opportunity to teach high school courses, I turned him down immediately. But over the next couple of weeks I realized that you never hear anything about education policy from inside the classroom, and I’d get to be an embedded anthropologist. Boots on the ground. I wanted to find out what today’s students are actually like (they’re not the Digital Natives you read about!) and what actually goes on in school on the days they don’t give tours. I may have been fantasizing about Hunter S. Thompson riding with Hell’s Angels or Jane Goodall hanging with chimps when I said yes to going back inside the belly of the beast.

I taught at the country’s fourth-largest high school in LA. It had a year-round calendar with three tracks to accommodate five thousand students, most of whom didn’t carry books because they didn’t want to get jumped on the way home. But this one student, Zolzaya Damdinsuren, came into my class during a sweaty summer school afternoon and made me an offer I couldn’t refuse. This is a whole other story, but the bottom line is that I spent a month in western China, Tibet, and Mongolia with Zolzaya and his family, and the experience changed me. By the time I returned I had decided not to return to my consulting practice. Instead I resolved to create learning solutions that would help people whether they were in school or not. I moved to California’s central coast and I’ve been hacking education ever since.

RC: Tell me about your current education project, the one you’ve been piloting for a while now.

DP: I’m helping students build a massively multiplayer online learning network. I started with the students in my high school classes. Initially, 100 students created 100 blogs and learned about online security, privacy, filter bubbles, search, online business models, and how to use social media to curate and broadcast information. We reached out to authors, we conducted a flash mob research project that created a mindmap out of a William Gibson interview in 24 hours, and we held video conferences with illustrious celebrities such as yourself. That was fall semester. Now we’re reaching out to recruit a study group of 20,000-50,000 people to prepare for the AP English Literature & Composition exam using both synchronous and asynchronous platforms. This is proof-of-concept: the ultimate goal is to create an online exchange that offers the resources and tools people need to acquire information, demonsrate mastery and build a portfolio of work. In five years I want to see a teacher make a million dollars, not because of some collective bargaining agreement, but because she’s that good. Maybe she’s an author, maybe she’s a mechanic. I want to create a model of community in which learning is an economic driver. I think the outcome will be a competitive market of entrepreneurs, job candidates and creatives who aren’t just eager to tell you what they can do, but eager to show you what they’ve already done.

RC: What insights have you found doing this work?

Until about two years ago I was focusing on interdisciplinary curriculum and information-referenced assessment models as ways to extend what I could offer students. But basically these were just ways of remixing the standard curriculum and providing more formative feedback to learners. Even my use of social media was essentially limited to conserving paper, helping absentees, and trying to make the same old lessons seem more engaging or entertaining.

You see that sort of thing all over the Web. Blended learning, virtual schooling, online lessons, LMS, SIS—some of the ideas and applications are really cool, but it’s all essentially Skinner’s Box 2.0. It’s what happens when anything good gets sucked into the school policy meat grinder. Apple in the world = Think different. Apple in school = Electronic textbooks. Peter Drucker said the worst thing management can do is the wrong thing more efficiently. Standardizing and streamlining is great if you’re starting with something of quality, but otherwise incremental change makes the problem worse because it reinforces the idea that change is impossible. You can’t lose twenty pounds by eating one less Twinkie a day. You have to radically, fearlessly redesign from purposeful scratch. That’s how evolutionary adaptation works: one day there’s no fin, then the water rises and—Whoa!—everybody who’s still alive and reproducing has fins. So I gave up trying to tweak the finless and started thinking more about where we are trying to swim. This took the form of a simple question: What does it take to be an educated global citizen in the 21st century?

The real opportunity of the Internet is creating a network that takes on its own momentum, grows, and exponentially increases its value. In fact, I think at this point network theory has a greater payoff in learning than learning theory does. The really cool part is that as the network grows and gains experiences, it also changes purpose and direction. School isn’t built to tolerate that, which I think is a big issue, considering the need for innovation in this country.

It’s exciting to be a part of something so dynamic. In too many places learners are forced to wait for an institution, or a government, or an economic sector to get its act together and do right by them. Learners don’t have to wait for Superman. They are Superman.

RC: Well, one of the things I wonder is where the funding comes from. That still seems to be a major problem with education reform, and I’m not just talking about funding for technology and other resources, but funding for teachers: One of the main reasons interesting and innovative people avoid teaching in high school is because there’s so much more money to be made elsewhere. How do we fund this revolution?

DP: Learning needs to become the economic driver. We need a learning environment in which learners and mentors select each other, co-create interdisciplinary curricula and demonstrate mastery in ways that translate to the broader economy and life in our culture. Such an open market would allow learning innovators to create revenue streams that feed communities and align compensation with perceived value and performance: if you suck you starve, if you rock you make bank. This is happening already. In Korea, teacher Rose Lee is known as the “Queen of English.” She makes over $7 million a year. If clients are willing to invest that much in university prep, imagine what they’ll do for top-shelf professionals who can prepare the next generation for economic success without needing the university at all. Creating a new economic sector around learning makes mentoring a much more dynamic and potentially lucrative endeavor than teaching ever was.

Until that exists, though, it’s still possible to integrate coursework and network once learners get the basics of the Internet and online privacy/security. It doesn’t take much money for an individual teacher to offer online learning opportunities. I started off guerrilla style. Everything I’m currently using with students is available for free to anyone who has access to the Internet—and every student has access to the Internet. It drives me crazy when I hear well-meaning adults suggest that we not work online with students because not everyone has a computer at home. We read books with students, and some of my students don’t have those at home either. This is Problem Solving 101. If you don’t have a computer at home you have an access problem. That would be a cruel proposition if the problem wasn’t super easy, but we are surrounded by solutions. Go to a friend’s; go to the computer center or library; spend $3 at the copy store. If an entire community is impacted to the point that an individual really can’t access the Internet, document the case that supports getting the community connected. Agitate. Citing lack of Internet access in 2012 is an admission of defeat that suggests a lack of determination and imagination.

RC: What are you up to off-campus?

DP: For the last six months I have been neck-deep in the work I’m doing with students. Writing curriculum, reading blogs, and replying to messages around the clock seven days a week. It’s insane. I’ve never worked harder as a teacher or had more fun. Now I’m documenting the process and starting to promote it. I’m writing a white paper, starting a blog, designing the system architecture for the learning exchange, consulting, and speaking about the proof of concept. Next event is the CUE conference in Palm Springs on March 15.

It’s hard to overstate the importance of liberating learning from school. Our present is competitive and our future is uncertain. My old mentor used to say that in chaos there is profit, but success in 2012 is not for the passive, weak, or risk-averse. Intellectual and financial freedom isn’t something that can be given to you. You have to take it.

Return to Cinder: Supergods and the Apocalypse

Grant Morrison describes his growing up through comics books as a Manichean affair: “It was an all-or-nothing choice between the A-Bomb and the Spaceship. I had already picked sides, but the Cold War tension between Apocalypse and Utopia was becoming almost unbearable” (p. xiv). Morrison’s first non-comic book, Supergods (Spiegel & Grau, 2011), is one-half personal statement, one-half art history. It’s an autobiography told through comic books and a history of superheroes disguised as a memoir. His early history of superhero comics is quite good, but it gets really, really good when Morrison enters the story full-bore — first as a struggling but successful freelancer and later as a chaos magician of the highest order, conjuring coincidence with superhero sigils.

As if to follow Kenneth Burke’s dictum that literature represents “equipment for living,” Morrison puts a lot of weight on the shoulders of the supergods. “We live in the stories we tell,” he writes, and he’s not just saying that. Morrison wrote himself into his hypersigil comic The Invisibles and watched as the story came to life and nearly killed him.

In Supergods Morrison tells the story in high relief and stresses the transubstantiation between words and images on a page and thoughts and actions in the real world. His works are largely made up of “reality-bending metafictional freakouts dressed up in action-adventure drag,” as Douglas Wolk (2007) describes them, “metaphors that make visible the process by which language creates an image that in turn becomes narrative” (p. 258). If you’re not one for the magical bent, think of it as a strong interpretation of the Sapir-Whorf hypothesis with a Rortian addendum: If we assume that language creates reality, then we should use language to create the reality we want to live in. Morrison writes, “Superhero comics may yet find a purpose all along as the social realist fiction of tomorrow” (p. 116). He insists that whether we realize it or not, we are the superheroes of this world.

The mini-apocalypse of September 11th, 2001 presented an odd dilemma not only for us, but also for our masked and caped heroes and our relationships to them. On one side, the event questions the effectiveness of our superheroes if something like that can happen without their intervention. Our faith in them crumbled like so much steel and concrete. On the other, after witnessing that day, we were more ready to escape into their fantasy world than ever. The years after that event exemplified what Steve Aylett described as a time “when people would do almost anything to avoid thinking clearly about what is actually going on.”

9/11 is conspicuously missing from Peter Y. Paik’s From Utopia to Apocalypse: Science Fiction and the Politics of Catastrophe (University of Minnesota Press, 2010), as is Morrison, but blurbed by our friends Steven Shaviro and Bruce Sterling, the book provides another look at the link between the printed page and the world stage. As a contemporary companion to Barry Brummett’s Contemporary Apocalyptic Rhetoric, which came out in 1991, Paik’s book provides another peek at the larger picture beyond the page that Morrison alludes to. I do find it odd that there’s no discussion of 9/11, a date that also roughly marks an epochal shift between things that were once considered nerdy and now are not. Morrison rails against the word “geek” as applied to comic book fans saying, “They’re no different from most people who consume things and put them in the corner or put them in a drawer… Anyone who’s into anything could be called a geek, but they don’t call them a geek.”

As much of a nerd as I’ll admit I am, I’ve never really been much for comic books. With that said, I found Supergods enthralling, much in the same way I found the screen stories of Tom Bissell’s Extra Lives. Intergalactic narrative notwithstanding, Morrison’s prose seems both carefully constructed and completely natural. As my colleague Katie Arens would say, he writes to be read. My lack of comic-book knowledge sometimes made following the historical cycles of superheroes difficult, but Morrison’s presence in these pages and personal touch kept me reading hyper-attentively. Here’s hoping he writes at least half of the other books hinted at herein.

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My own introduction to Grant Morrison came via Disinformation‘s DisinfoCon in 2000 where he explains the basics of chaos magic in an excitedly drunken Scottish accent [runtime: 45:28]:

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References:

Brummett, Barry. (1991). Contemporary Apocalyptic Rhetoric. Westport, CT: Praeger.

Burke, Kenneth. (1974). The Philosophy of Literary Form. Berkeley, CA: University of California Press.

Hiatt, Brian. (2011, August 22). Grant Morrison on the Death of Comics. Rolling Stone.

Morrison, Grant. (2011). Supergods: What Masked Vigilantes, Miraculous Mutants, and a Sun God from Smallville Can Teach Us About Being Human. New York: Spiegel & Grau.

Wolk, Douglas. (2007). Reading Comics: How Graphic Novels Work and What They Mean. Cambridge, MA: Da Capo.

Sam Seidel: You Must Learn

Sam Seidel is a progressive pedagogue. He chronicles his forays into education reform on The Husslington Post. In his new book, Hip-Hop Genius: Remixing High School Education (Rowman and Littlefield, 2011), he drops science on the High School of Recording Arts, where he’s implemented many aspects of the four elements in the classroom. In what follows, we discuss the book, the classroom, and how Hip-hop can help education come correct in the twenty first.

Roy Christopher: Most would agree that modern education needs an upgrade. How can Hip-hop help in this endeavor?

Sam Seidel: Hip-hop innovators have always found value in things that mainstream society has deemed valueless–whether it’s old records, the sides of train cars, or the lives of poor young people. Educators can learn from this by recognizing brilliance and beauty where it is often ignored. Much of the schooling that happens in this country fails to respect or build upon the intelligence and cultural competencies of students. Instead schools–encouraged by standardized accountability measures from the federal and state governments–try to force all students to be homogenous generalists.

RC: It’s more than just rapping lessons and turntables in the classroom, right? What’s at the core of this idea?

SS: The core of the idea is respecting young peoples’ brilliance and culture. Bringing turntables and rap songs into a classroom and acting like an expert on hip-hop culture doesn’t necessarily make you a hip-hop educator. You might be an English teacher who is teaching rap songs as texts. I’m not trying to position myself as the arbiter of who is or isn’t a hip-hop educator, but what I’m excited about is exploring new ways of teaching–and beyond that, new kinds of learning environments and leadership models.

RC: Is the success of the HSRA reliably repeatable?

SS: Just like a rapper using a punchline that has already been used in another rhyme is wack, educators shouldn’t just copy someone else’s work, but that doesn’t mean they shouldn’t study others’ styles closely. More educators could definitely see results like those at the High School for Recording Arts and there are many aspects of HSRA’s program that they could potentially borrow and build upon, but they shouldn’t necessarily try to replicate everything from the school. People can definitely look to HSRA for inspiration, examples, and even direct consultancy, but there is only one David T. C. Ellis, there is only one Twin Cities (well, I guess there are two of those!), and it would be unrealistic to think that you could recreate what he and his team have done there.

RC: Every time I try to spread the word about the power of thinking through Hip-hop, I invariably meet resistance. Do you find yourself defending your love of Hip-hop?


SS: Not so much. I don’t find those conversations very rewarding and I seem not to attract them. Sometimes people want to point out some of the negative elements of Hip-hop… Okay. I’ve never argued that hip-hop is all positive all the time. It is an immense culture. But, in this day and age, who can really front on the power of Hip-hop? The culture has transcended almost every boundary imaginable. My man, Stephen Buddha Leafloor does life-changing hip-hop workshops with Inuit and first nation young people in remote Arctic communities that can only be reached by plane. Hip-hop artists who started as rappers have clothing lines, footwear, and fragrances sold in department stores across the world. The President of the United States has rap songs on his iPod and uses Hip-hop slang. I recorded a song with an emcee from Mozambique, who rhymed in four languages in one verse. I mean people can say they don’t personally like the music or they think graffiti is vandalism that should be stopped, but they can’t front on Hip-hop’s relevance and power–so my point is, if we know it’s relevant and powerful, then what effect it has is all about how it is engaged.

RC: Why do you think people resist this culture so strongly?

SS: They’re haters. It scares them. I don’t know. Yesterday I was walking across a street in New York City and i heard a rap song rattling out of a dude’s car. The lyrics were, literally, “bitch, bitch, bitch, bitch, fuck ’em all.” People hear something like that and form a lot of judgements–as if that song must represent the entirety of a multi-dimensional global culture. Don’t underestimate racism. Or classism. We’re talking about a cultural form that emerged from the hood. There’s a lot of people out there who will hate for that reason alone.

RC: So, it’s much more than just a generational difference?

SS: There can be a generational thing. As George Clinton points out in the Foreword to Hip-Hop Genius, the music of a generation often sounds like noise to the generation before. At the same time, it was my pops who brought home rap records when I was five years old. George Clinton is in his 70s and he loves the culture, so… It’s not just generational.

RC: What can we do to get past the stigma?

SS: We need to stop engaging it so much. People write whole books trying to validate uttering the words “hip-hop” and “education” in the same sentence. There’s a place for those arguments, but I think we need to just focus our energy on building beautiful things and proving that what we know works works. Jay-Z didn’t spend years arguing with music execs who weren’t feeling what he was doing, he went and did it himself and then they started paying attention. This has happened over and over again in the rap game. No Limit and Cash Money had to build their own empires before labels recognized that the south had a rap market. Success has a funny way
of smothering stigma.

RC: Whenever one tries to institutionalize an organic movement as such, there’s always a risk of making it lame and losing the students’ interest. How do we use Hip-hop in the classroom and keep it engaging?

SS: By letting the students run it. If they are creating art that reflects their interests and aesthetics, it will never get stale.

RC: What’s next for you and Hip-hop education?

SS: Now that Hip-Hop Genius has dropped I’ve been getting some great invitations to talk about it. The video we made about Hip-Hop Genius has also gotten a lot of buzz online which has led to other opportunities. I just started a book tour where I go to cities, visit as many cool organizations and schools as I can–specifically those related to Hip-hop arts and empowering young people–and then put on an event that features their work, the work of the High School for Recording Arts, and Hip-Hop Genius. The first few events have been dope! We’d love to bring it to more cities, so holler if you have ideas about locations we should add.

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Here’s the book trailer for Hip-hop Genius [runtime: 4:23]:

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For the Nerds: Bricks, Blocks, Bots, and Books

I used to solve the Rubik’s Cube — competitively. I never thought much of it until I, for some unknown reason, was recently compelled to tell a girl that story. I now know how nerdy it sounds. The girl and I no longer speak.

Erno Rubik among his Cubes.
Some of the things I grew up doing, I knew were nerdy (e.g., Dungeons & Dragons, LEGOs, computers, etc.). Others were just normal. Looking back on them or still being into them, one sees just how nerdy things can be. In a recent column on his SYFFAL site, my man Tim Baker serves the nerds some venom. Nailing several key aspects of the issue, Baker writes,

Thanks to the proliferation of information on the internet anyone can be an expert in anything, well a self-presumed expert. The problem is that people are choosing to become experts in things that might carry a certain cultural currency in fringe groupings but have no real world value. Comic books and niche music scenes are great, and add to the spice of life but no matter how often the purveyors of such scenes repeat the mantra, they are by no means important. They are entertaining and enjoyable but fail to register on Maslow’s hierarchy of needs. So while cottage industries have popped up allowing those who are verbose enough to make a case that Led Zeppelin is essential to who we are, it does not change the fact that these experts are dabbling in the shallow end of the pool.

Now, if you know me, you know that I’m the last person to be promoting anything resembling growing up, but I will agree that since the widespread adoption of the web, nerd culture often gets completely out-of-hand. It’s also treated as a choice you can make, but as every true nerd knows, we’re born not made. As my friend Reggie Hancock puts it, citing the most recent nerd icon to end all nerd icons, Tina Fey:

Tina Fey is, unabashedly, a nerd. It’s not a badge of honor she wears, but a stink of reality. She’s not a nerd because she likes Star Wars and did an independent study of comedy in junior high school, Tina Fey likes Star Wars and did an independent study because she’s a nerd. It’s not a persona she assumes, she didn’t live with a dumb haircut for years on purpose, but because Tina Fey was born a nerd, lives as a nerd, and will die a nerd.

To the cheers and glee of nerdkind everywhere, John Baichtal and Joe Meno have edited a collection of ephemera regarding every adults favorite plastic blocks. The Cult of LEGO (No Starch Press, 2011) covers the blocks’ history, how-to, and hi-tech.

Nerd touchstones like comics, movies, LEGO-inspired video games (including Star Wars, of course), Babbage’s Difference Engine, and Turing machines are covered inside, as well as the LEGO font, image-to-brick conversions, home brick-printing, Douglas Couplandbrick artists, record-setting builds, and robots — Mindstorms, LEGO’s programmable robot line, by far the most sophisticated of the LEGO enclaves. Here’s the book trailer [runtime: 1:43]:

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If you want to build stuff with more than just plastic bricks, O’Reilly’s magazine, Make: Technology on Your Time, is the grown-up nerd’s monthly bible. Volume 28 (October, 2011) is all about toys and games. There’s a pumpkin catapult, a kinda-creepy, semi-self-aware stuffed bear, a silly, copper steamboat, a giant bubble blower… It’s all here — and much more. Check the video below [runtime: 2:18].

So, whether you know someone who dweebs over arduinos, has fits over RFIDs, or just loves to build stuff, Make is the magazine. It gets no nerdier. Also, check out the Maker Shed (nerd tools and supplies galore) and Maker’s Notebooks (my favorite thing from this camp).

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Oh, and if you can’t solve the Cube, there’s a LEGO Mindstorms Rubik’s Cube solver on page 245 of The Cult of LEGO. The machine takes an average of six minutes. For the record, my fastest time was 52 seconds.

Get on it, nerds.