It’s Tricky: Burgeoning Versioning

More mornings than not, either my fiancée or I will wake up with a song securely stuck in one of our heads. Yesterday morning in hers was “The Pursuit of Happiness” by Kid Cudi (2009). Once she found and played the song, I noticed something a bit off about it. I wondered if it had originally be sung by a woman and if he’d just jacked the chorus for the hook. I distinctly remembered the vocals being sung by a woman but also that they were mechanically looped, sampled, or manipulated in some way.

Upon further investigation I found that the song was indeed originally Kid Cudi’s, but that singer/songwriter Lissie had done a cover version of it. Her version is featured in the Girl/Chocolate skateboard video Pretty Sweet (2012), which I have watched many times (Peace to Guy Mariano). Even further digging found the true cause of my confusion: A sample of the Lissie version forms the hook of ScHoolboy Q’s song with A$AP Rocky, “Hands on the Wheel.” This last amalgam of allusions was the version I had in my head [runtime: 3:26]:

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So yeah, I sampled your voice. You was usin’ it wrong.
You made it a hot line. I made it a hot song.
— Jay-Z, “Takeover,” 2001

Citing Serge Lacasse, Justin Williams (2013) makes the distinction between the sampled and nonsampled quotation illustrated above. The former being the straight appropriation of previously recorded material, and the latter being like the variations on a theme found in jazz or covers like the Lissie version above: A song or part of a song performed not cut-and-pasted. Building on Gérard Gennette’s work in literature, Lacasse (2000) calls these two types of quotation autosonic (sampled) and allosonic (performed). Of course the live DJ, blending and scratching previously recorded material, conflates these two types of quotation (Katz, 2010), and when we bring copyright law into the mix, things get even more confusing.

Run-DMC: Raising Hell (1986)For instance, the song “It’s Tricky” by Run-DMC (1986) is primarily constructed from two previous songs. The musical track samples the guitars from “My Sharona” by The Knack, and the hook is an interpolation of the chorus from the hit “Mickey” by Toni Basil (1981). Explaining the old-school origins of the song, DMC told Kembrew McLeod and Peter DiCola, “I just changed the chorus around and talked about how this rap business can be tricky to a brother” (quoted in McLeod & DiCola, 2011, p. 32). Tricky indeed: Twenty years after the song was released, Berton Averre and Doug Fieger of The Knack sued Run-DMC for unauthorized use of their song. “That sound is not only the essence of ‘My Sharona’, it is one of the most recognizable sounds in rock ‘n’ roll,” says Fieger, The Knack’s lead singer. As true as that is, it’s not the most recognizable element of Run-DMC’s “It’s Tricky.”

Ice-T‘s track “Rhyme Pays” (1987) samples a guitar riff from Black Sabbath’s “War Pigs” (1970). I remember the first time I heard Faith No More‘s 1989 cover version of the Black Sabbath song and wondering why in the world they’d be imitating an Ice-T song.

I guess I owe Kid Cudi an apology.

References:

Carter, Sean. (2001). Takeover [Recorded by Jay-Z]. On The Blueprint [LP]. New York: Roc-A-Fella/Def Jam.

Katz, Mark. (2010). Capturing Sound: How Technology has Changed Music. Berkeley, CA: University of California Press.

Lacasse, Serge. (2000). Intertextuality and Hypertextuality in Recorded Popular Music. In Michael Talbot (Ed.), The Musical Work: Reality or Invention? Liverpool: Liverpool University Press, pp. 35-58.

McLeod, Kembrew & DiCola, Peter. (2011). Creative License: The Law and Culture of Digital Sampling. Durham, NC: Duke University Press.

Williams, Justin A. (2013). Rhymin’ and Stealin’: Musical Borrowing in Hip-hop. Ann Arbor: MI: University of Michigan Press.

Mayhem to the AM: Eminem Goes Berzerk

I turned my head for a minute and Eminem dropped this single “Berzerk” from his forthcoming record. The song illustrates everything I love about Hip-hop. It’s not that I miss the era he’s referencing here (I don’t), it’s that he’s referencing things: All kinds of things. Mathers’ use of allusion is masterful, and it’s one of the reasons I study rap in the first place.

Eminem’s sense of humor and of himself is firmly intact. “Berserk” boasts guest shots from and references to “So Whatcha Want?”, Royce da 5’9″, Rick Rubin, Billy Squier’s “The Stroke,” Public Enemy, N.W.A., Kendrick Lamar, Ad Rock, and Kid Rock. It’s a celebration of roots: from rap and rock to the city block [runtime: 4:20].

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More than anything else, Em gets his Beastie Boys on here. Because they, more than anyone else, encompass all of the things going on in this song. Rubin employs his standard formula, which he once described as “reduction” rather than “production.” It’s heard on early LL Cool J records like “Rock the Bells” (1985), Run-DMC tracks like “Rock Box” (1983), “King of Rock” (1984), and the Run-DMC/Aerosmith collaboration “Walk This Way” (1986), and reprised on Jay-Z’s “99 Problems” (2003). But the Beasties’ Licensed to Ill (1986) is the best exemplar. Rubin stripped everything down to just the boom bap: 808s, John Bonham drums, big guitar riffs, and the noises and voices of the boys. The result was resonant and irresistible — and it still works.

The new record, The Marshall Mathers LP2 comes out next week.

Ambient Networks: You Are Here

“How did you get here?” asks Peter Morville (p. xi) on the first page of his book Ambient Findability (O’Reilly, 2005). It’s not a metaphysical question, but a practical and direct one. Ambience indirectly calls attention to the here we’re in. It is all around us at all times. In Tim Morton’s The Ecological Thought (Harvard University Press, 2010), he explains it this way:

Take the music of David Byrne and Laurie Anderson. Early postmodern theory likes to think of them as nihilists or relativists, bricoleurs in the bush of ghosts. Laurie Anderson’s “O Superman” features a repeated sample of her voice and a sinister series of recorded messages. This voice typifies postmodern art materials: forms of incomprehensible, unspeakable existence. Some might call it inert, sheer existence–art as ooze. It’s a medium in which meaning and unmeaning coexist. This oozy medium has something physical about it, which I call ambience (p. 103).

City Wall, Helsinki, 2007
“City Wall,” Helsinki Institute for Information Tenchnology, 2007.

Ambient Commons

“Ambient” is a loaded, little word at best. You wouldn’t be alone if the first thing that comes to mind upon reading the word is a thoughtful soundscape by Brian Eno. In Ambient Commons: Attention in the Age of Embodied Information (MIT Press, 2013), Malcolm McCullough reclaims the word for our hypermediated surroundings. Claiming that we’ve mediated aspects of our world so well that we’ve obscured parts of the world itself. Looking through the ambient invites us to think about our environment–built, mediated, situated, or otherwise–in a new way. McCullough asks, “Do increasingly situated information technologies illuminate the world, or do they just eclipse it (figure 1.3 below)?” (p. 20). He adds on the book’s website, “Good interaction design reduces the ‘cognitive load’ of artifacts. It also recognizes how activities make use of context, periphery, and background. But now as ever more of the human perceptual field has been engineered for cognition, is there a danger of losing awareness of how environment also informs?” How much can we augment before we begin to obscure?

Ambient Commons: Fig. 1.3
Ambient Commons: Fig. 1.3

McCullough’s background as a design practitioner grounds his inquiry in the cognition of the user (He is Associate Professor of Architecture and Design at the University of Michigan). That alone sets Ambient Commons apart from most other books in the field. It’s not against technology, and it’s not cheering it on. It’s a call to more mindful use.

An Aesthesia of NetworksFraming some of the same concerns within the wiry window of networks, Anna Munster’s An Aesthesia of Networks: Conjunctive Experience in Art and Technology (MIT Press, 2013) is also a call for more mindful consideration. “Aesthesia” reinstates experience in and of the network, which is possibly the most pervasive of all our mediating technologies. Using William James’ radical empiricism, viral media, video art, Deleuze and Guattari, and Google Earth, Munster’s approach pushes us past the day-to-day relations of data to the underlying assemblage of networks. Like Peter Krapp’s Noise Channels (University of Minnesota Press, 2011), An Aesthesia… pulls the background to the fore; it makes the ambient evident.

“Ambience points to the here and now,” Morton (2010) continues, “in a compelling way that goes beyond explicit content… ambience opens up our ideas of space and place into radical questioning” (p. 104). Just as poetry calls attention to language, ambience calls attention to place. You are here.

References:

Krapp, Peter. (2011). Noise Channels: Glitch and Error in Digital Culture. Minneapolis, MN: University of Minnesota Press.

McCullough, Malcolm. (2013). Ambient Commons: Attention in the Age of Embodied Information. Cambridge, MA: MIT Press.

Morton, Timothy. (2010). The Ecological Thought. Cambridge, MA: Harvard University Press.

Morville, Peter. (2005). Ambient Findability (Preface: You Are Here!). Sebastopol, CA: O’Reilly Media.

Munster, Anna. (2013). An Aesthesia of Networks: Conjunctive Experience in Art and Technology. Cambridge, MA: MIT Press.

Lessons of My Wounded Knee

I’ve spent the last month in a leg brace and the first two weeks of it on crutches. The experience has slowed me down in many ways, not all of which were bad. I’m not recommending cracking a kneecap to get reacquainted with reality, but a good jarring of the sensorium might help us all once in a while. As Doug Rushkoff said recently, “Reality is the human’s home turf.” Nothing brings reality crashing back in like crashing into reality.

Fractured patella

In addition to my patella, I also smashed my phone. The cracking of its screen left it useless for texting or taking pictures. Ironically, the only thing it will do now is send (provided I know or can find the number) and receive calls. I also haven’t been wearing headphones as my injury already makes me an easy mark. These two things — no texting and no headphones — reconnected me with aspects of my days I’d been avoiding or ignoring.

All Citizens Must.

Also, I’ve had to change up my commute. For one thing, I haven’t been able to ride my bike to work (obviously), which is what I was doing when I crashed. And I haven’t been able to take the train because I couldn’t walk that far on crutches. It should also be noted that there are only a few CTA train stations with elevators. Stairs were out of the question for a few weeks. This put me on a multiple bus-route commute that took me through parts of Chicago I’d never seen.

Possibly the most important factor that has made this an enlightening experience is sociological rather than technological. Collectively we tend to other the impaired among us. That is, there seems to be a clear delineation between the impaired and the normal; however, if one of us is only temporarily injured, we sympathize, empathize, or pity them.

In the month that I haven’t been texting or listening to music and have had a bum leg, I’ve had countless uplifting and informative conversations with people whom I wouldn’t have spoken to otherwise and who wouldn’t have spoken to me for one reason or the other. All of the above has made me feel far more connected than any technology or so-called “social” media.

Triangle of Doom.

Speaking of, I posted this on Facebook about a week into my recovery, and I repost it here because it garnered the most response of anything I’ve ever posted on there:

My smashing my knee into the pavement at the origami triangle fold of traffic that is the intersection of Elston, Fullerton, and Damen in Chicago has shoved me out of my comfort zone in several ways. One thing I noticed today on my temporarily revised, much-longer commute to campus is a lot of needless anger: a man walking by the bus stop, angry at his dog for being a dog; a lady with her children, angry at them for being children; people on the bus, angry about being on the bus; the bus driver, angry about the people on the bus; and on and on.

I’m not exactly happy that my right patella is fractured in two places, and I’ve certainly had good and bad days since I broke it, and I’m not better than any of those mentioned above, but I try to smile at everyone, laugh at my fumbling around on crutches, do my work, and generally let others carry the anger.

It’s so easy to be angry, but it doesn’t take much more effort to be pleasant, and being pleasant makes everything easier for everyone.

Getting out of your comfort zone doesn’t have to be quite so uncomfortable, but sometimes being forced is the only way for it to happen. It feels like I needed it.

With that said, a physical therapist saw me out walking with my leg brace on the other day. He stopped and asked me about my injury with genuine and professional interest. He then informed me that a broken patella is the most painful kind of injury, which, he added, is supposedly why it is the chosen punishment for those late on their loan or gambling payments. I don’t recommend getting behind.

Paradigms Crossed: Building and Burning Bridges in Skateboarding’s Disposable History

Ever since I first saw Wes Humpston’s Dogtown cross on the bottom of a friend’s skateboard in 6th grade, I knew the wood, the wheels, and the art were going to be a part of my world. Like Alex Steinweiss and the album cover, skateboard graphics created the look of skateboarding. There were years where the only thing one knew about a particular skateboarder was the image on the bottom of his (rarely her) board. In the pre-internet world of skateboards, there were only a few companies, fewer videos, and only a few people who controlled almost everything. If you know anything from this era, it’s probably tied in some way to Powell and Peralta’s Bones Brigade.

The Bones Brigade

Only a few professional skateboarders outside of those pictured above mattered on as large a scale during the 1980s. Arguments could easily be made for Christian Hosoi, Gator Rogowski, Mark Gonzalez, and Natas Kaupas among others (my favorites from the era are Neil Blender and Jason Jessee), but The Bones Brigade defined the times. Stacy Peralta, already a skateboarding veteran from the Zephyr Team and the Dogtown of the 1970s, handpicked an iconic group of guys. From the household name of Tony Hawk to the kooky innovations of Rodney Mullen, from the longevity of Steve Caballero to the fierce fun of Lance Mountain, The Bones Brigade is the most legendary team in skateboard history. The empire they built only crumbled when it grew too big to feel or follow the zeitgeist.

Sean Cliver's Disposable

“While other companies scrambled to reinvent themselves with fresh, young teams and a more street-oriented direction,” Sean Cliver (2004) writes, “Powell Peralta remained steadfast in sticking to its guns but floundered in exactly how to go about bridging the old and new generations–especially when it came to graphics” (p. 50). Two main people bridge the genetic fallacy of the Big Five of the 1980s to the populist era of the early 1990s: Rodney Mullen and Sean Cliver. The former invented many of the maneuvers that make up modern street skating, and the latter designed the graphics and artwork. All credit due to Steve Rocco, Craig Stecyk, Mark Gonzalez, and Marc McKee, but those guys all remained in separate and largely opposing camps. Mullen and Cliver are the only ones who worked under the Bones Brigade banner at Powell Peralta as well as the Jolly Roger at Rocco’s Word Industries (Mike Vallely notwithstanding, who was more of a pawn than a player and who didn’t seem to want any part of it).

Skateboarding pro-cum-team manager Steve Rocco was once told by a company owner that skateboarders couldn’t run companies. After getting fired as a team manager, Rocco decided to do just that. He sniped team riders, pirated images for graphics, and concentrated on a street-smart street style that immediately connected with the kids of the time. The intense intricacies of freestyle were dead and the barriers to entry for riding monolithic vert ramps were prohibitive to most. Street skating was anyone’s game. Walk out the door, jump on your board, grind a curb: you’re street skating. Focusing on that and the irreverence of youth garnered Rocco unmitigated hate from the established skateboard companies, cease-and-desist orders from copyright holders he violated, and millions of faithful followers.

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A lot of what Rocco did for skateboarding was no different from what Marcel DuChamp and, later, Andy Warhol, did for art. It’s also no different from what sampling and Napster did for music. In his book Disrupt (FT Press, 2010), Luke Williams writes, “Differentiate all you want, but figure out a way to be the only one who does what you do, or die” (p. 2). The irony in skateboarding is that the products don’t differ very much from brand to brand. The subtleties of one board, wheel, or truck are infinitesimal. A world like that needs a Kuhnian shaking-up once in a while, and a lot of the shaking Rocco did back then is still reverberating today: Most skateboard companies are run by current and ex-skateboarders, most BMX companies are run by BMXers, street is the largest genre of either sport, and, thanks in large part to Rocco’s Big Brother Magazine, Jackass is still a thing. As the founder of Foundation and Tum Yeto, Tod Swank, put it to me (2007),

…when Rocco started World Industries, what he really did was liberate skateboarding so that it could move forward. He helped a lot of people start companies, not just me. He lent money and gave advice to a lot of other skateboarders who wanted to start companies. He wanted to see the industry run by skateboarders (p. 274).

“The life of an oppositionist is supposed to be difficult,” wrote Christopher Hitchens (2001, p. 3). Conformity is its own reward, dissent is not (Sunstein, 2003), so by upending the established order, Rocco brought a lot of grief upon himself. There’s the world the way you want it to be, and there’s the way that it is. George Powell and Stacy Peralta depicted skateboarding as they wanted it to be. Steve Rocco was more of a mirror of what it was becoming. For better or worse, it’s still going and growing in that direction.

References:

Christopher, Roy (2007). Tod Swank: Foundation’s Edge. In R. Christopher (Ed.), Follow for Now: Interviews with Friends and Heroes (pp. 269-276). Seattle, WA: Well-Red Bear.

Cliver, Sean. (2004). Disposable: A History of Skateboard Art. Ontario, Canada: Concrete Wave.

Cliver, Sean. (2009). The Disposable Skateboard Bible. Berkeley, CA: Gingko Press.

Hill, Mike (Director). (2007). The Man Who Souled the World [Motion picture]. Los Angeles: Whyte House Entertainment.

Hitchens, Christopher. (2001). Letters to a Young Contrarian. New York: Basic Books.

Peralta, Stacy (Director). (2012). Bones Brigade: An Autobiography [Motion picture]. Santa Monica, CA: Nonfiction Unlimited.

Sunstein, Cass R. (2003). Why Societies Need Dissent. Cambridge, MA: Harvard University Press.

Williams, Luke. (2010). Disrupt: Think the Unthinkable to Spark Transformation in Your Business. Upper Saddle River, NJ: FT Press.

Satisficing and Psychic Erosion

A few years ago, I realized that I was wearing the wrong size pants. All of my pants were too short. Though I’d been buying the same size pants for years and coping accordingly, the realization was sudden. As soon as I was able, which took a few more months, I ditched them and bought all new, appropriately sized pants.

For a long time I used a stereo pre-amplifier I’d gotten at a thrift store to play music from my computer on larger, better-sounding speakers. The increased sound quality was amazing, but the volume knob on the amp had a short in it and often required readjusting. One speaker would go out, and I’d have to go jiggle the knob to get it back.

Pick Any Two.

These two cases are examples of what Herbert Simon called “satisficing.” That is, dealing with decisions that are not optimal but just good enough. Simon claimed that since we can’t know all of the possibilities or consequences of our choices, satisficing is the best that we can do. In other words, we all satisfice in some way on a daily basis. The problem is when a situation starts to wear on you in barely noticeable ways, slowly eroding your psyche, something seemingly small can quietly build into a real issue. I thought my pants were okay, not realizing for a long time that their ill-fitting length made me uncomfortable and wore on my confidence. Though my faulty volume knob was chronic annoyance, I never thought it was that big a deal.

And — in the biggest of pictures — it wasn’t, but the habit of making do, dealing with the okay instead of the optimal, can be dangerous. In his latest appearance on Conan O’Brien’s show, Louis CK addresses a version of satisficing that can erode our psyches in the worst way. By avoiding sadness, we erode our humanness. “Sadness is poetic,” Louie says “You’re lucky to live sad moments.” [runtime: 4:51]

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Being a person, present in the moment, is not always sad, but with our technologically enabled avoidance of sadness, we satisfice our lives away. “You never feel completely sad or completely happy,” Louie says. “You just feel kind of satisfied with your product, and then you die.”

Herc Your Enthusiasm: Ice-T’s “The Coldest Rap”

As part of HiLoBrow‘s “Herc Your Enthusiasm” series, named in honor of legendary DJ Kool Herc, which consists of 25 posts by 25 critics about old-school Hip-hop tracks, I was asked to contribute one from 1983. That was kind of an in-between year being just after the reign of Kurtis Blow but before Run-DMC became the Kings of Rock. Fortunately, 1983 was the year of Ice-T‘s “The Coldest Rap.”

Ice-T

Here’s an excerpt:

Ice-T’s first single, “The Coldest Rap”/”Cold Wind Madness (a.k.a. The Coldest Rap, Part 2)” (1983) consists of a two-part rhyme-fest of boastful wordplay. The single is backed with “Body Rock,” an electro-dance number that puts in extra work trying to explain what Hip-hop is all about. Past all of the playful posturing and woefully dated structure, one can hear the seeds of Ice-T’s lyrical heyday. His distinctive delivery, his cadence, his occasional turn of phrase, and his gift for innuendo all shine through, hinting at his future success on the mic. “The Coldest Rap” is a player anthem, a party song, a Hip-hop trope that Ice-T would revisit throughout his recording career. The power production team of Jimmy Jam and Terry Lewis, who were then core members of Morris Day’s band, The Time, as well as close associates of Prince, provided the backbone for the track. They stretch out a bit on Part 2, but Part 1 is all Ice-T’s, though the track originally had female vocals on it. “They stripped the girl’s vocal out,” he told Wax Poetics in 2010, “gave me the instrumental, and I rapped over it that night in the studio.” In spite of the single’s inauspicious origins, Ice-T sounds as authoritative as ever, if not as focused as he would become a few years later. “Those were just some rhymes I had in my head,” he said.

So maybe Melle Mel and Kurtis Blow are the most revered and remembered emcees of the time, but Ice-T was in the mix, and he was just getting started.

You can read the whole post over on HiLoBrow. Many thanks to Joshua Glenn for the opportunity and Jeff Newelt for the push.

St. Roch’s Logo Design

After the success of my Faith Skate Supply logo, which might be used for something next year (fingers crossed), I decided to play around with one for another business I dig: St. Roch’s Bar in Austin, Texas. My friend and old boss Chris Mullins along with Steve Leninger opened St. Roch’s three years ago under the name “Double Down Lounge.” After a year, they were forced by Double Down Saloon in Las Vegas to change the name. As St. Roch is the patron saint of dogs, and since Steve is from New Orleans, “St. Roch” is the perfect name for their spot. It’s also an allusion to NOLA’s football team, which Steve loves, and his dog Deuce is a regular at the bar (as well as the graffiti on the patio).

St. Roch's patio.

For the logo, I wanted to include not only the fleur-de-lis of the Saints but also some weight in the letters (as opposed to the spindly style I used for the Faith logo). I’m also kind of on an ambigram kick, so I turned the last S around to get the symmetry I wanted. The first run didn’t quite get it there:

St. Roch's logo: Not quite.

After that one, I went back to more pointy serif-things and thicker letters. My final basic design looks like this:

St. Roch's logo basic design

I have been inspired by Taj over at Fairdale to get some tools for these designs. So, as soon as I get my scanner, I’m going to digitize this properly, straighten it up some, and send it over to Mullins.

Drugs of a Feather: Jeff Noon’s Vurt 20 Years On

A young boy puts a feather into his mouth… The Stash Riders: Scribble, Beetle, Bridget, Mandy, Tristan and Suze… The Thing from Outer Space, Game Cat, Dingo Tush, Bottletown, robodogs, droidlocks, and dreamsnakes… It’s about drugs and droogs. It’s about their misadventures in this and that Other world: Vurt. Scribble’s sister, his lover, Desdemona is lost, lost to the Vurt, that feathered, nethered world spinning somewhere inside of this one. If he is to get her back, if he is to grab her, he has to let go of something else.

Jeff Noon: Vurt

I’m not telling this very well. I’m asking for your trust on this one. Here I am, surrounded by wine bottles and mannequins, salt cellars and golf clubs, car engines and pub signs. There are a thousand things in this room, and I am just one of them. The light is shining through my windows, stuttered by bars of iron, and I’m trying to get this down with a cracked-up genuine antique word processor, the kind they just don’t make any more, trying to find the words.
Sometimes we get the words wrong.
Sometimes we get the words wrong!
Jeff Noon‘s Vurt, (p. 151)

In his introduction to Noon’s Cobralingus (Codex, 2001), Michael Bracewell writes, “Much of Noon’s best known imagery… derives its power from the literalizing of poetic language and the concretizing of images: the sudden opening up, within the landscape of the prose itself, of new routes to character and narrative, enabled by altering the meanings of words within the containers of their language” (p. 6). The Shining Girls author, Lauren Beukes says that Vurt blew her mind, “not just for the story and the characters which absolutely caught the mood of where we were, but pushed language in insanely playful ways and delivered a kicker of an ending.” In her introduction to the new edition, she cites Noon’s best known aphorism: “Form is the host; content is the virus.” To wit, Vurt‘s virus has infected everything from Beukes’ Moxyland (Angry Robot, 2008) to Steven Hall’s The Raw Shark Texts (Canongate, 2007).

According to Jeff Noon, Vurt started as half a play. “I’d spent a good number of years trying to make some money by writing plays, with no real success,” he writes, “So I took a job at Waterstone’s bookshop in Manchester. Someone else working there was a fringe theater director and was always asking me to write him a play.” Noon took Octave Mirbeau’s 1899 novel The Torture Garden and adapted it through the then new idea of virtual reality news of which was trickling over from America via magazines like Mondo 2000. When his director friend moved to Hong Kong, another co-worker started a small press and, being a fan of his plays, asked Noon to try writing a novel. He agreed. “And quite naturally,” he adds, “I took the basic plot I’d added to The Torture Garden as my starting point. It grew organically from that seed.”

Why? A voice told me to do it.
Which voice? The one that never stops.
— Jeff Noon’s Vurt, (p. 177)

VurtI found Vurt via the blurbs on the back of Doug Rushkoff‘s first novel, Ecstasy Club (1997), sometime during the wild-at-heart and weird-on-top 1990s. The music of that time is woven deep in the language of Vurt. Music is “without doubt my favourite art form,” says Noon, “and the one that saturates my waking life from morning till night. So, I always try to use techniques invented by musicians in my novels and stories, simply because musicians seem to get there first these days, in terms of an avant–pulp interface.” Among its pages you can hear the manic Madchester music of Happy Mondays, Stone Roses, The Charlatans, and Inspiral Carpets. Bracewell writes, “More than any other writer of his generation, Jeff Noon has assimilated the techniques developed in the recording of music and pioneered their literary equivalents” (p. 5), and Noon explains, “My main insight was to realize that words, whilst seemingly fixed in meaning, are in fact a liquid medium. They flow. The writer digs channels, steers the course.”

Through the looking-glass course of Vurt, one can see shades of Twin Peaks, A Clockwork Orange, Neuromancer, Snow Crash, Star Wars, Donnie Darko, and Philip K. Dick, among other things. Vurt won the Arthur C. Clarke Award in 1994, and William Gibson called it “really fresh and peculiar at a time when we were constantly being told that lots of SF novels were really fresh and peculiar, but they often weren’t, particularly.” It is certainly fresh and peculiar — even now. The thing that makes it not only so poignant but also timeless is its passion. Under all of the made-up slang, vivid imagery, adjacent dimensions, drug talk, and other detritus of rave culture, there lies the urgency of a real human heart beating, the heart of a writer who cares about things.

Noon says of Vurt, “Like many a first novel it came out of a weird Venn diagram of influences: Gibson, Ballard, Borges, Lewis Carroll, techno music, dub culture, Mondo 2000, graphic novels, 1970s punk, and everyday life in the North of England in 1993. It’s amazing to think that Vurt is still on its journey, still travelling, and still finding new readers.” The newly released 20th Anniversary Edition boasts a new three-part introduction by the always stellar Lauren Beukes that makes me feel like I can’t write about anything, much less about a book as imaginative and innovative as this. It should also be noted that new new edition is set in a much more readable font than the original version and hosts three new short stories set in the wild, weird world of Vurt. So, if you’ve yet to take the trip, your yellow feather awaits.

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We’re all out there, somewhere, waiting to happen.
— Jeff Noon’s Vurt, (p. 87)

Hustle and Flow: Hip-hop Theory and Praxis

The once quotable KRS-One once said, “The essence of Hip-hop truly is the transformation of existing objects and forms.” In Rhymin’ and Stealin’: Musical Borrowing in Hip-hop (University of Michigan Press, 2013), Justin A. Williams takes KRS at his word and starts from the fundamental assumption that Hip-hop comes from putting together pieces of the past. Whether or not sampling and remix are legitimate cultural practices shouldn’t even be a debate anymore, and, Rhymin' and Stealin'thankfully, Williams’ concerns go much further than that.

Citing Serge Lacasse, he draws an important distinction between sampled and nonsampled quotation (the former being the straight appropriation of previously recorded material, and the latter being like the variations on a theme found in jazz: performed not cut-and-pasted), and in Chapter 4 “The Martyr Industry,” he tackles the haunting of Hip-hop by its fallen emcees, writing,

Rappers who sample martyrs such as Tupac Shakur and Notorious B.I.G. add to the creation of new identities, tributes that often become part of new narratives within the imagined community of hip-hop culture (p. 109).

In that chapter, Williams cites songs by Nas and Jay-Z who were both contemporaries of Tupac and Biggie. In Chapter 5, “Borrowing and Lineage,” Williams goes on to cover Eminem and 50 Cent, neither of whom were famous recording artists until after Tupac and Biggie passed the mic. Their collaborations with the dead emcees align them with the fallen rappers. Williams also does an adept job of illustrating how the concepts of lineage, continuity, and community come not only from the songs but from the fans and the press.

Williams’ approach is interdisciplinary, drawing not only from the usual cultural studies and aesthetics but also from musicology and history, as well as the evolution of technology. All of this makes Rhymin’ and Stealin’ a unique and informative read on a shelf otherwise crowded with similarities.

How to Rap 2Another recent standout is How to Rap 2: Advanced Flow and Delivery Techniques by Paul Edwards (Chicago Review Press, 2013), the follow-up to his essential How to Rap: The Art and Science of the Hip-hop MC (Chicago Review Press, 2009). Edwards’ books analyze rapping techniques from the practitioner’s point of view. This gives them a much different feel from the many studies concerned with aspects of poetics, literature, and figurative language use. That is, when you’re thinking of how words go together best and sound good together, you don’t care whether it’s assonance or antanaclasis, asterismos or anthimeria. You only care if it sounds dope or not.

Not that Edwards’ language isn’t precise — it is — the focus is on technique though, not analysis. Shit like Shock G’s Humpty Hump voice being an impression of the Warner Brothers Frog, which is itself an impression of Bing Crosby; using the impermanence of a verse to experiment with it; and trying out bars that don’t or barely rhyme: That’s what this book is about.

Continuing the care he took in part one, Edwards asks advanced wordsmiths for advice on rhythm, melody, pitch, timing, enunciation, percussion, playing characters, rhyme schemes, and rhyme patterns. Among the experts included are Cage Kennylz, Royce Da 5’9″, Brother Ali, Buckshot, The Pharcyde, Del the Funky Homosapien, Souls of Mischief, Freestyle Fellowship, Q-Tip, One Be Lo, Planet Asia, Sean Price, and my dude Aesop Rock, among many others. It’s a who’s who of lyrical prowess opened with a foreword by Gift of Gab.

Just when you thought there were already too many books on Hip-hop, these two essential texts come out, showing two more directions in which Hip-hop truly is about transforming and transcending.