My Mother Was a Computer by N. Katherine Hayles and Shaping Things by Bruce Sterling

There’s been a lot of chatter, books written, and hand-waving about the merging of humans and machines ever since the computer reared its digital head. From artificial intelligence and humanoid robots to microchip implants and uploading consciousness, the melding of biology and technology has been prophesized far and wide.

Humans are indeed merging with machines, but don’t believe the hype: It’s not happening in the way those old science fiction books would have you think. Continue reading “My Mother Was a Computer by N. Katherine Hayles and Shaping Things by Bruce Sterling”

DIG BMX Magazine Interview with Roy Christopher

Brian Tunney conducted this interview with me for the impecable DIG BMX Magazine. Here’s an excerpt: “The impetus behind frontwheeldrive.com remains to collect and spread the word about cultural artifacts and the people that make them. I try not to limit the subject matter anymore because I view the mind as an ecology. For any ecology to grow and flourish, it needs diversity. New stuff comes not from the well-defined fields, but from the interaction between them. Allowing theorists, artists, BMXers, musicians, skateboarders, etc. to rub shoulders, frontwheeldrive.com attempts to cross-pollinate areas of interest so that new ideas can grow.”

Roy ChristopherDIG BMX Magazine
The Online World of Roy Christopher

[by Brian Tunney]

Roy Christopher champions a concept he calls ‘Design Science.’ The phrase roughly means the undertaking of the design of one’s own life, and he applies this concept to every facet of his life, including his many undertakings in both print zine making and websites. The basic principle behind Design Science is change. Its stipulation is simple; if you’re not happy with something, change it. And Roy’s made that a universal application within his life, which includes his presence on the Internet. To his credit, he maintains more than a few websites (including frontwheeldrive.com, HEADTUBE, royc.org, 21C, and WHAT ARMY), and also, on occasion, prints a zine called “Headtube,” which he calls “The thinking man’s [sic] BMX magazine.” Though you won’t find the latest tricks, industry gossip or new BMX parts on any of Roy’s sites, you will find a BMX presence. The difference here is that BMX and riding a BMX bike is not portrayed within the microcosm of the BMX world. Roy reaches out to the remainder of the world he comes into contact with, and the result, as he phrases it, “Allows theorists, artists, BMXers, musicians, skateboarders, etc. to rub shoulders… cross-pollinating areas of interest so that new ideas can grow.” Amid pursuing a graduate’s degree, teaching undergrad classes, riding and writing, Roy took the time to answer some questions about his many online endeavors. For more information on all the Design Science of Roy Christopher, visit one of his many websites. And don’t forget that change can be a good thing….

Brian Tunney: How long have you been involved in making zines and or websites for, both BMX and non-related?

Roy Christopher: I started making zines in the summer of 1986. Just after Freestylin’ Magazine did their first big zine report, I went to my friend Matt Bailie’s house and said, “We could do this.” So, in ninth grade, we started writing, shooting photos, and compiling our first issues. The zine was called “The Unexplained” because Matt had always wanted to use that as a name for something (The question mark logo that went along with that zine has since evolved into the WHAT ARMY project). Ten years later, my friend Mark Wieman started messing around with HTML, and I saw the web as another level in zine-making. Though I was still doing print zines, I learned HTML, bought some domain names, and starting building websites.

BT: When did your writing focus begin to drift outside of BMX?

RC: It kinda drifted at first in the early 1990s. The AFA had shut down, the NBL stopped their regional series in the Southeast (I grew up in the South), the magazines and teams disappeared, and it looked like BMX was dead. I was still riding and doing shows, but the death of the contests really put a damper on the energy that BMX had in my creative output. During those dark days of BMX, my writing turned almost completely to music. I finished my undergraduate degree (in Social Science) and moved from Alabama to Seattle. It was there that my zine-making lead to my writing music reviews and features for magazines, but it was there also that I found people to ride with again. So, BMX became a major focus in my zines again by 1995.

BT: What is the impetus behind frontwheeldrive.com, and additionally, your zine HEADTUBE?

RC: “frontwheeldrive” was the name of the zine I was doing when I started making websites, so the first domain name I bought was ‘frontwheeldrive.com’. It took a while for it to find focus, but its current incarnation is a reflection of another personal shift in interests.

Around 1998, I stumbled upon a book by James Gleick called Chaos. It’s a good overview of the disparate areas of research that eventually lead to the field of chaos theory. It cracked my head wide open. While reading this book, I moved from Seattle to San Francisco to join SLAP Skateboard Magazine as their music editor, but soon left to go back to school. I’d suddenly found that I wanted to do so much more than write about music.

frontwheeldrive.com started to reflect this shift in earnest in early 1999, and it’s been evolving ever since. We (myself and a few friends that help me out, mainly Tom Georgoulias and Brandon Pierce, but many of our interview subjects have gone on to become contributors) write reviews of just about anything that we find interesting and do interviews with people that we think are doing interesting things. Admittedly, it started with a focus on the fringes of science, but we’ve since (over the past six years) opened it up to include BMX, skateboarding, music, art, literature, and film along with the science. Like I said, just about anything we find interesting.

So, the impetus behind frontwheeldrive.com remains to collect and spread the word about cultural artifacts and the people that make them. I try not to limit the subject matter anymore because I view the mind as an ecology. For any ecology to grow and flourish, it needs diversity. New stuff comes not from the well-defined fields, but from the interaction between them. Allowing theorists, artists, BMXers, musicians, skateboarders, etc. to rub shoulders, frontwheeldrive.com attempts to cross-pollinate areas of interest so that new ideas can grow.

HEADTUBEThe zine HEADTUBE was my attempt to fill what I see as a void in BMX media. Back when I started doing zines, Freestylin’ Magazine really felt like it covered the culture of BMX — not just the riders, the products, the contests, and a few music reviews, but the culture surrounding the people who ride twenty-inch bikes. Andy Jenkins, Mark Lewman, and Spike Jones truly created something that doesn’t exist anymore. HEADTUBE was an attempt to bring some semblance of that back. I’m only speaking of it in the past tense because I haven’t gotten around to doing a second issue. I want to do it regularly, but graduate school and teaching have been keeping my other projects limited somewhat.

As much as possible, I try not to limit myself though. A few years ago, Ron Wilkerson told me, “If you don’t have it, you didn’t want it bad enough.” I took that to heart, and I try to pursue any and everything I want to accomplish — and I encourage everyone else to do the same. There’s no reason you can’t have everything you want.

BT: You write for more than a few websites aside from your own projects, and you’re also in the process of writing your first book. Can you tell us more about how you began contributing written pieces to websites, what sites you currently contribute to, and more about the book?

RC: The contributions to other websites are a result of a combination of the things I’ve done with frontwheeldrive.com, and my music journalism days. I still write about music on a regular basis for SLAP, and I wrote some pieces for Disinformation when that was something one could do (They’ve since switched up their format), and I think most of the other websites to which I contributed have changed hands or disappeared. I’m open though.

The book is called Actual Size: Culture on the Edge of the Underground, the Media, and the Mind. For the sake of brevity, I’ll just say that, in the broadest sense, it’s a quasi-theoretical exploration of how culture is created. I’m studying a lot of my favorite underground cultural phenomena with several of my favorite theories. It’s currently making its way around the book-publishing machine somewhere, so think happy thoughts.

I’ve also been helping Paul D. Miller (DJ Spooky) edit an essay collection called Sound Unbound: Music, Multimedia, and Contemporary Sound Art — An Anthology of Writings on Contemporary Culture, which will be out this fall on The MIT Press; throwing around project ideas with my friend Doug Stanhope; and finishing up my master’s thesis, among other things.

BT: Is BMX more of an escape now from everything else you do?

RC: I tend to recoil from the idea of escapism. I immediately think of the character in the novel Skinny Legs and All by Tom Robbins: In a discussion about “I’d Rather Be” bumper stickers, he said that if there “was something he’d rather be doing, he’d damn well be doing it!”

DIG BMX Magazine #46So, I don’t think of riding as an escape. BMX has given me so much over the years that I like to just act like I’m still a part of it. I was never sponsored beyond the bike shop level (though I do get unofficial flow from Ronnie Bonner at UGP, Dave Young at BLK/HRT, and Wiggins at Black Box), I only placed in an AFA contest once (2nd place, 14-15 Novice Flatland, 1985), the only time I’ve been in a BMX magazine (before now) was to get dissed by McGoo (Ride BMX, October/November, 1995), a Slayer feature I wrote (Ride BMX, June, 96), a few things I wrote for Faction BMX (one piece on Seattle ripper Steve Machuga and one, coincidentally, on zine-making — with a contribution from Lew), and a few music articles for the short-lived Tread, but I still get the same feeling from riding my bike as I did twenty-five years ago (I raced oh-so-briefly in 1979). As long as it feels that way, and my body holds out, I’ll be riding little kids’ bikes — as an escape or otherwise.

BT: You describe media as the intersection between culture and technology. How does this theory relate to the idea of making a BMX website, zine or video?

RC: Well, in the broadest sense, one of my main research interests is the influence of technology on culture. The study of media — and even that in my mind is quite broad — somewhat narrows the research to where the results of this collision play out. I’m focused on the domains of various youth cultures, so BMX media is where bikes, digital cameras, video cameras, writing, riding, music, and the like converge and capture the culture in time. When you watch a video or see a magazine from a certain era (think late-80s Plywood Hoods’ Dorkin’ videos, mid-90s Props, or an issue of Go or Freestylin’), you’re seeing a snapshot of BMX culture at that time. With that in mind, no one else is going to capture what you think is interesting, intriguing, or important, so that’s why I advocate making independent media — about BMX or whatever else you’re into.

BT: Finally, if you had to recommend some websites, both BMX and non-BMX, can you make some suggestions and why you’ve chosen them?

RC: Non-BMX-wise, I usually visit the sites of my friends to see what they’re doing. Folks like Steven Shaviro, Doug Rushkoff, DJ Spooky, Erik Davis, dälek, Milemarker, Doug Stanhope, and Howard Bloom. For BMX stuff, I usually go to Nev’s Backlash BMX site for news, and Jared’s site, Brian’s site, or company sites (like Terrible One or Underground Products) for the inside scoop. I keep a rotating list of links on my site. I tend to frequent sites that combine personality and insight with interesting subject matter.

[DIG BMX Magazine #46, May 2005]
[photo by Claire Putney.]

The Thing That I Call “RoyC.”

Advertising space being sold on our foreheads notwithstanding, we still live in a multimedia world where attention is the currency in trade. A couple of years ago, Doug Rushkoff sat down with John Brockman for a discussion about media, branding, choices, and what the “self” means among them. Seemingly mundane but paramount to our musing here, the question comes up as to what kind of shoes represent The Thing That Doug Calls “Doug.” Continue reading “The Thing That I Call “RoyC.””

Man Auctions Ad Space on His Forehead

I wish that were the first science fiction joke of 2005 (a lá Cory Doctorow’s Billy Bailey), but it’s not. It’s real.

My initial reaction to this type of thing (i.e., advertising showing up on personal vehicles, weather reports, football fields, etc.) is disgust, but once I think through it and recover, I’ve had hints of a different residual reaction lately. Let me see if I can be brief. This continued and exponentially increasing encroachment of corporations on personal space is just one of those things we can’t change. As Seattle’s The Stranger put it in an article a couple of years ago (in an issue called “Yes Logo” in response to Naomi Klein’s book, No Logo): corporate culture is American culture. There’s no escape. So, what do we do?

This is the part I’ve been working on: Aside from the extremes — constant frustration at one end and total resignation at the other — what can we do? There has to be a higher ground, a meta-level to this issue. If pushed far enough, you will realize that everything is fucked. So, then what? Well, then you look out for you and yours and don’t sweat the issue. Hedonism becomes the optimal path. But then one runs the risk of apathy and indifference to circumstances that ultimately do affect you and yours. As I said, I’m still working on it.

Friend and colleague Richard Metzger has a healthy attitude toward this kind of stuff and has helped lower my blood pressure quite a bit. It’s a qualified hedonism: We don’t want to be marginalized by Corporate America. We want to become Corporate America.

Other than Richard, two exemplars and their thoughts also come immediately to mind: artist Shepard Fairey and comedian Doug Stanhope.

Shepard does work for corporate clients to fund his Obey Giant projects. “The money that I make from doing corporate work allows me the freedom to do other things that I want to do, such as, travel around to different cities to put my stuff up and to make more posters, stickers and stencils, all the time…” Shepard explains. “The other thing is that I’d like to make corporate or mainstream companies not suck as hard, by doing some artwork for them that doesn’t insult the consumer. I look at it like ‘wouldn’t it be great if you could turn on the radio and hear great songs even on the top 40’s station?’ I know this philosophy won’t appeal to the elitist who thinks it’s cool to be marginalized and special and into the hip things that no one else knows about, but I’m a populist, and I think that attitude is very immature.”

Doug said something that sticks with me as well. He said, “Selling out includes not doing something you’d enjoy, on whatever level, just because of what someone else might think.” The issue of corporate involvement, branding, marketing, advertising, etc. is more complicated than I once thought of it. It’s a very complex, organic memespace in which we all exchange currency — whether we want to or not.

To wit, one might adapt Stewart Brand‘s dictum, “Technology marches on, over you or through you, take your pick.” to read, “Marketing marches on, over you or through you, take your pick” (Andrew Fisher certainly did). Manichean dichotomy or not, it depicts the unfortunate reality of the situation, and to quote it up a bit more, “If you choose not to decide, you still have made a choice” (Rush, “Free Will”).

I am sanguine that there’s a way to philosophically feel okay about this shit without selling your forehead, “selling out,” and without pulling a Kaczynski.

Steven Johnson: No Bitmaps for These Territories

When a friend of mine loaned me Steven Johnson’s first book, I had no idea what he was getting me into. On the surface, Interface Culture (Harper San Francisco, 1997) looks like most other books on the subject of computer interfaces, but how many times must I be warned not to judged books by their looks before I start to believe.

Johnson’s books each tackle a different topic than the one before, but they all wander wide enough for you to see the color outside of the lines. Where Interface Culture seemed to be about interfaces, it was about, well, interfaces — but interfaces like I’d never thought of them before, in places I’d never seen them before. Emergence (Scribner, 2001) was about emergent phenomena and network culture, but again, in ways that I hadn’t seen discussed before. Johnson writes about the signs of the times, but no one else sees what they signify quite like he does.

His latest book, Mind Wide Open (Scribner, 2004), is an autoethnographic romp through the neurobiology of his brain. It’s not quite like reading a Charlie Kaufman script, but it’s close. He also co-founded FEED online magazine, and writes for Wired, Discover, Slate, Salon, and many others.

I’ve returned to Interface Culture many times since that first read, and in turn, I asked Johnson to return with me [Special thanks to Jonathan Field for additional input].

Roy Christopher: I want to go back in time a bit to your first book, Interface Culture. Its title betrays the broad scope of the book, but in the meantime, the interface has expanded in our culture: Everything from media, to branding, to communication is, in effect, an interface. Did you see this expansion when writing this book?

Steven Johnson: In a (slightly self-congratulatory) word: yes. There were a few things I think I ended up being wrong about, and more than a few that I failed to anticipate, but the general argument has held up very well over the eight years that have passed since I wrote it. The argument, simply put, was this: in a society where information is proliferating at an exponential rate, and where information is valued above all else, the tools we have to manage and filter that information — our interfaces — become the most important symbolic or “sense-making” form in the culture. It’s not exaggerating things to say that Google is the defining mode of self-representation for our society, and Google is, in the end, just an interface to the web.

RC: What are your thoughts on our political system as an interface? Everything in this country has evolved so much over the past century, except government. How well do you think it works in today’s world so far as serving the public interest and public good?

SJ: I tend to be an optimist about a lot of things, but the state of the government is not something that puts me in a half-full kind of mood. We’re clearly in a transition phase right now, one that might well last another ten years, if not longer: a small and vocal (and well-publicized) part of the electorate has realized the power of information revolution, and they’re demanding that politics be revolutionized accordingly. (Just today, one of the heads of Moveon.org announced that they had “bought” the Democratic Party in 2004 and it was time for the old guard to hand over the keys.) But a lot of us still think about politics the old-fashioned way: as a remote force over our lives that we can’t control in any real way. I said after Dean imploded that his campaign was a classic study in the clash of two overlapping paradigms: the internet had transformed the way people raise money and mobilize supporters and that had led to Dean’s spectacular rise in late 2003, but the decision that people made about who to vote for was still governed by the tradition of seeing someone on TV (or, if you were really lucky, seeing them in a town hall meeting in person.) And that created an imbalance — because all the early indicators revolved around money and activist passion, which created an artificial sense of Dean’s inevitability. But the “actual voters” didn’t really dig him.

RC: As long as we’re talking about interfaces, what about branding? What about the homogenization of the landscape where big-box retailers are concerned? This is a personal pet peeve, but I like to see different things in different places when I travel. I hate to see the same four stores, or the same coffee shop in every town. Is there any company you think is respecting regional culture even as they move in and set up shop?

SJ: I’m sympathetic to what you’re saying, but I think there’s a risk of sentimentality here as well. I mean, Starbucks is everywhere, which means by a certain standard the world has gotten more homogeneous. On the other hand, the world is now filled with far more places where I can order a triple-shot iced latté with good espresso. Ten years ago the number of places serving a wide range of coffees was pretty small, outside the ten biggest cities and maybe a dozen college towns. But thanks to Starbucks, even airports and shopping malls now have a huge palette of coffee options to choose from. Same goes for Barnes & Noble. Their outlets regularly carry Interface Culture in stores, despite the fact that it never came close to being a bestseller. But you would have been very hard pressed to find a book like that in a nonmetropolitan/academic bookstore ten years ago. (And then there’s the whole Amazon phenomenon, where everyone with a web connection now has access to the most obscure titles in print.)

So for the people outside the urban centers, I think the chains have largely been a force for more diversity, not less. The question is whether the chains are killing off the diversity in the cities themselves. I don’t think anyone has done a convincing study of this yet. My hunch would be it’s pretty much a draw: Soho is filled with J. Crew and The Gap now, but five blocks over in NoLiTa there are more small designers in one-room shops than there ever were in Soho. There are fewer indie bookstores now, but frankly, I don’t need indie bookstores with Amazon. And there are like a thousand Starbucks in NYC, but all the classic small coffee shops I know of are still thriving.

RC: In Emergence, you uproot the free-content-with-advertising model of mass media and propose an opt-in, information-exchange model. You envision a world of media with less ads, but rather a more open exchange of information between companies and consumers. As someone who cringes at ads filling every available space, I like the idea. Do you think there’s a way to get past the privacy issues, or protect privacy, and still implement such a model?

SJ: Amazon sends me email announcements when there’s a new release that it thinks I might be interested in, given my past purchasing history. I’d estimate off the top of my head that they’re on target about thirty percent of the time (often it’s notifying me of something I’ve already purchased, though not from them.) That means that two-thirds of the time they’re completely off base in anticipating my interests, but still I welcome those emails. I mean, what’s the batting average of all the other advertising in my life — all the billboards and radio plugs and subway banners and random TV spots, not to mention the spam? It’s a fraction of a fraction of a percent, if you add it all up. So when someone shows up and says, “thirty percent of the time, I’m going to point out something you really might want to buy,” I say: “Great, keep it coming.”

As for the privacy issues, I don’t know. I worry about health and financial records — and personal information about my family — getting into the wrong hands. But I don’t care about someone tracking the DVDs that I buy, as long they give me a one-click method of shutting down their recommendations if they’re not working for me.

RC: What’s the new book-in-progress all about?

SJ: It’s a pure work of persuasion, arguing that popular culture, on average, has been growing more cognitively challenging over the past thirty years, not less. Despite everything you hear about declining standards and dumbing-down, you have to do more intellectual work to make sense of today’s television or games — much less the internet — than you did a few decades ago. It will definitely be the most controversial of my books, but I think it’s also going to be a fun read. It’s called Everything Bad Is Good For You, and it’ll be out in the U.S. in early May.

The Laws of Cool by Alan Liu

Even with as many texts as have come out exploring and explicating our so-called information age, there has yet to be a more exhaustive account of just what the hell has happened than Alan Liu’s The Laws of Cool (University of Chicago Press). Nevermind the misleading title. This isn’t another exposé on “cool hunting” and finding out what the kids are into. This lengthy tome is about how most of us came to be knowledge workers in the factories of information.

The Laws of CoolTo call this book “exhaustive” is an understatement. I can’t stress the reaches of Liu’s research or the sprawling implications of his book enough – and reading it is quite the lengthy process. Every time one thinks that Liu has found his bounds, the next chapter opens another door on which one wouldn’t have even thought of knocking. Yet, it’s a cohesive work, written with unwavering wit and erudition.

Exploring the Foucauldian climate of the corporate control culture, set off by IT and the mainframe, Liu shows how managers came to be “seduced by the system” (as Ellen Ullman put it in her book Close to the Machine). They used the abilities of their information systems to keep tabs on their workers – even where there had previously been no problems. His use of temperature-related tropes (e.g., “hot,” “cold,” “warm,” and especially “cool”) is confusing at first, due to the previous uses of such terms (i.e., as slang or as in McLuhan’s ubiquitous probes). These temperatures eventually come together to illuminate the weather of the twenty first century workaday, from the stifling of hot emotions by the cold machine to the warmth of friends and family and the cool of today’s assimilated, yet über-hip “knowledge workers” (“We work here, but we’re cool,” quoth Liu).

Taken whole, The Laws of Cool is a high relief, topographical map of the workscape of the early twenty first century. Couple this with Ken Wark‘s A Hacker Manifesto and you have a crash course in post-Marxist labor studies.

A Hacker Manifesto by McKenzie Wark

A Hacker Manifesto is the Big Picture of not only where we are in the “information age,” but where we’re going as well. Adopting the epigrammic style of Guy Debord’s Society of the Spectacle, as well as updating its ideas, Ken Wark establishes so-called “knowledge workers” as an unrecognized social class: “the hacker class.” Wark also updates Marx and Engels, Deleuze and Guattari, Nietzsche, and a host of others: Continue reading “A Hacker Manifesto by McKenzie Wark”

war@33.3: The Postmodern Turn in the Commodification of Music

TurntableWe live in a realm where once clear boundaries have been reformed, pushed back, reconfigured, and often blurred beyond recognition. The age-old stable image of photography — once considered by most as a reliable visual representation of some brief slice of reality — is now suspect due to digital editing techniques. The same fate has fallen on film, the word, and music of all kinds.Whereas modernism adheres to the idea that there exists but one real “truth,” postmodernism sees all things shifting according to perspective. It finds no central truth, only changing points of view. As we will see through the course of this essay, the commodification of music has gone through a similar change — from a stable central authority to myriad shifting forms.

Where all of the aforementioned forms used to come down to the public from one source, like the divine word of God, or the idea of one central “truth,” the digital now allows most anyone to create, recreate and distort coded information of all kinds. In the music of the marketplace, the center of power was the record company. The decree was the packaged product — the record album, the cassette tape, and the compact disc.

Band of the Hand

Twenty or so years ago, the Hip-hop DJ emerged as a vigilante on this landscape of music as commodity. While remixing and recontextualizing the product, he decentralized the power of the record company. DJs break the code. They reorganize the power structure in the world of sound. The product is no longer the be-all, end-all, but just another piece of the new story. The center does not hold:

The DJ cultivates and manages singularities: the bifurcation points on the edge of chaos, where dynamical systems manifest their emergent properties and transcend the sum of their elements. The speakers emit alchemical sounds, cut and pasted by needles in deep grooves, manipulated by human hands on black wax. It is a pastiche of ever-shifting, hand-engineered, sonic references. The dialectic of the two turntables unfolds in time. Beats juggled for the meat jungle. Scratches snatched for the daily catch. Crowd control, cruise control, remote control, the discotheque as Panopticon: A command-control system with the DJ at the helm. Several systems work at odds and in conjunction to make waves in the scene. This is a language sans nouns; a lingua franca consisting only of verbs: motion, phase transition, aural morphology, all moving at the speed of left and right.

As the Universe of sound finds ears, vibrating shards meld into sonic calling cards: An ever-shifting musical identity that gives way to unrelenting multiplicity. Thanks to technology often perceived as obsolete, the entire history of sound is available for data-mining. The DJ is an archeologist of vinyl plates. Digging in the crates, (s)he returns with pieces to the amorphous puzzle. A cartographer of soundscapes unknown and yet unformed, the DJ makes the maps and the terrain simultaneously on the fly.

Sound manipulation is the foundation of all musical forms. The individual control of audible vibrations is what allows musicians to create aurally aesthetic sounds. As Paul D. Miller writes, “When Thomas Edison first recorded the human voice onto a tin foil roll singing ‘Mary Had a Little Lamb,’ on December 6, 1877, history changed. It became malleable in a form never before seen on this planet. Experiences of events, and the moment-events themselves could be captured, edited, sequenced, and distributed. What Edison did was take the voice and reduce it to its basic component: sound.”[1] This is what the DJ in Hip-hop does when he combines and reanimates bits and pieces of old recorded history to create entirely new compositions. The music represents a future without a past.[2]

The Ones and TwosSurf, Sample, and Manipulate

Where turntablism was the most exciting thing happening in music at the turn of the millennium, the art of the remix has moved online. The power of the record company has suffered another blow as the power of the DJ has been networked. Call it “uploadphonics,” “bootlegging,” or just plain “remixing,” but whatever you call it, it is a war of intellectual property, a war of copyrights, a war of the freedom of speech and most of all a war of sound. Online, underground remixers like 2 Many DJs, The Evolution Control Committee (whose slogan reads, “We’re so next year.”), Rick Silva a.k.a. CueChamp, Cassetteboy, Bit Meddler, and many others “surf, sample and manipulate” (in the words of Mark Amerika).[3]

Rick Silva calls uploadphonics “a tight spiral outwards of creativity that makes a music in tune with the ideals of the internet, a soudscape to fit the netscape.”[4] Record companies, in an effort to retain control, are fighting a moving target. Indeed, a moving target made up of moving targets: peer-to-peer networks are completely decentralized. The file trade is made from node to node, without central control. The center does not hold.

As I write this I am (re)mixing music. Through my KaZaa Lite P2P client, I’ve downloaded a cracked version of Sonic Foundry’s Acid 3.0 mixing software, as well as a plethora of songs in MP3 format. In the past few weeks, I have been able to literally re-work many of my favorite songs. Lifting a beat from one, a guitar lick from another and vocals from a cappella versions, I’ve made entirely new compositions that none of these artists ever intended, and then uploaded them for distribution to others. Anyone with a connection to the Internet wields the same power. Think of it as a massive, collective phase transition: the record companies put out solids (records), the Hip-hop DJ melts them down into liquids (remixes, etc.) and the home-computer remix kids boil the mass into gaseous vapor (molecules of sound, splitting and recombining without end). While there is still product coming down from on high, the “central truth” no longer holds ultimate power. There is no divine sonic word. There is only sound and infinite ways to put it together.

“In a recent post to boomselection.com an assignment was given out,” writes Rick Silva in an article from 2002 on online remixing, “a call to remix Eminem’s latest track was followed by a link to the MP3 of the a capella version. A week later boomselection released a subsite dedicated only to the Eminem remixes because the response had been so positive. The tracks were rated and posted. The number one track was number one mainly because of its amazing turnaround time. Within ten minutes of the assignment, someone had turned in a bootleg. The remixer took ten minutes to download the a capella, find a track roughly the same BPM, sync it, record it, encode it to MP3, FTP (upload) it, and mail out the link.”[5] All of this is good fun for fans and remixers, but a virtual nightmare for the recording industry.

Two weeks prior to the release of Eminem’s 2002 record, The Eminem Show, an advanced copy found its way onto a popular peer-to-peer network. As widespread downloading ensued, Eminem’s record company was forced to release his record a week before it had originally planned. “The source of this conundrum is as simple as its solution is complex,” writes John Perry Barlow on the digitizing of intellectual property. “Digital technology is detaching information from the physical plane, where property law of all sorts has always found definition.”[6] Since the replication of a file in digital format doesn’t decrease its quality, nor does it have limits, this is where the ideas of copyright, intellectual property, and digital bootlegging collide head-on.

Jay-Z / Dangermouse — The Grey AlbumNo one has brought this collision to the attention of the mass mind like DJ Danger Mouse. His Grey Album, which meshed the a cappella vocals of Jay-Z’s Black Album with music lifted from The Beatles’ White Album, was an internet sensation that set off a shitstorm in boardrooms and bedrooms everywhere. Record company suits were scrambling to kill it, and bedroom remixers were scrambling to outdo it. The record (in its modern form: the physical compact disc) was squashed by a cease and desist order from EMI (who own the rights to The Beatles record), but its children replicated: The Brown Album, The Rainbow Album, The Slack Album, etc. (the latter of which is an amusing blend of Jay-Z’s vocals and music from Pavement’s Slanted and Enchanted record by DJ n-wee). The remixing continues — and so does the battle to stop it.

The United States Copyright Act states that “the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means… for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright.”[7] The art collage band Negativland tested this clause long before Eminem was asking the real version of his oft-remixed song “Without Me” to “please stand up.”

Negativland — U2In 1991 Negativland released a single titled “U2” which sampled the Irish supergroup’s hit single “Still Haven’t Found What I’m Looking For.” The song and the release of the single were both part parody, part critique, and part media prank (some off-mike comments by Casey Kasem were also a part of the composition). It was quickly sued out of existence by U2’s label, Island Records.[8] Not to be beaten so soon, Negativland released a magazine in 1993 chronicling the court case. “The Letter U and the Numeral 2” was sued out of existence by Negativland’s own label, SST Records (also for alleged copyright infringement: Negativland used SST bumper stickers and press releases in the publication).[9]

“We live in a world where nothing is what we were taught it was,” Negativland write in the introduction to their 1995 book on the ordeal. “Art is business, business is war, war is advertising, and advertising is art. We are bombarded with information and entertainment. Negativland responds to this environment by making music that uses fragments and samples from existing media of all kinds.”[10] For Negativland, if it’s on the airwaves (or the internet), it’s fair game for fair use.

Bits and Pieces

While the legalities of remixing are still squirming under the weight of innovation, the format of music has shape-shifted as well — from atoms to bits.[11] The advent of the Compact Disc changed recording in many ways, but the fact that a band could now do over an hour of music (without having to release a double LP) was one of them. Where the CD killed the LP, shrunk cover art, and caused the public to buy all of their albums on a new digital format, the MP3 ends the tyranny of any multi-song format of the past. We’re now back to the single (without a B-side). A single made of bits, not atoms. A single awaiting a home on the mass storage device of your choice. A single awaiting a new beat, a new vocal track, or a new time signature.

“Just as a Powerbook is a processing-machine,” writes online remixer Tim Jaeger, “and Max/MSP is audio software with which users can program, code, and construct their own virtual instruments, combined they become meta-samplers and schiz-machines. Max/MSP consumes other instruments only to turn them into new, different instruments for others to use and produce new instruments with. The same with turntables, or small CASIO keyboards spitting out sampled rhythms from old New Order records.”[12] It’s music as shareware, open source sound, armed audio warfare… Embrace the postmodern: Reduce, reuse, recycle. The future of music is in our hands: Let’s remix it.

Notes:

1. Cumulus from America; Cartridge Music: Of Palimpsets and Parataxis, or How to Make a Mix by Paul D. Miller (a.k.a. DJ Spooky That Subliminal Kid).
2. Band of the Hand by Roy Christopher, Born Magazine, 1997.
3. “Uploadfonix” by Rick Silva, 21C Magazine.
4. Ibid.
5. Ibid.
6. “The Economy of Ideas” by John Perry Barlow, 1993.
7. United States Copyright Act (17 U.S.C. § 107, 1988 ed. and Supp. IV).
8. Fair Use: The Story of the Letter U and the Numeral 2 by Negativland, Seeland MediaMedia, 1995.
9. Spin Magazine, May 1993.
10. Fair Use: The Story of the Letter U and the Numeral 2 by Negativland, Seeland MediaMedia, 1995.
11. Being Digital by Nicholas Negroponte, Vintage, 1995.
12. “Scatter(ed) Dynamics” by Tim Jaeger, posted on the macrosound discussion list, January 3, 2003.

[Media Reader, #8, 2005]

Year-End Top Ten List, 2003

My friends and I always used to do year-end top ten lists of our favorite records of the year. Thinking back through 2003, I decided to archive my favorite ideas of the year. Not that I was let down by music this year, on the contrary, I heard plenty of good records in the ’03 (e.g., Aesop Rock, Kinski, Cex, Prefuse 73, Radiohead, Ilya, Interpol, Mogwai, Tomahawk, Deadsy, Why?, The Blood Brothers, The Mars Volta, Atmosphere, The Roots, etc.), but I thought this would be more interesting. We shall see. Continue reading “Year-End Top Ten List, 2003”

N. Katherine Hayles: Material Girl

Kate HaylesDigging deep in the texts of both literature and science, N. Katherine Hayles exemplifies the reconciliation of C.P. Snow’s “two cultures” better than anyone I know. Her refusal to concentrate on either side of the fence, instead insisting on plowing new ground on both sides, has lead her to some of the most intriguing research currently being done. Looking at texts from all sources and angles, Hayles is always seeing new things that others overlook. Continue reading “N. Katherine Hayles: Material Girl”