Swarm Cities: The Future of Human Hives

The densely populated spaces of our built environment have been slowly redefining themselves. In 1981 there were the nine nations of North America. In 1991 the edge cities emerged. In 2001 we witnessed the worst intentions of a tightly networked community that lacked physical borders, what Richard Norton calls a “feral city.” From flash mobs to terrorist cells, communities can now quickly toggle between virtual and physical organization.

"Ephemicropolis" by Peter Root
“Ephemicropolis” by Peter Root

The city, as a form of the body politic, responds to new pressures and irritations by resourceful new extensions always in the effort to exert staying power, constancy, equilibrium, and homeostasis.
— Marshall McLuhan, Understanding Media

Great American CityAccording to Joel Garreau (1991), an edge city is one that is “perceived by the population as one place” (p. 7), which, like neighborhoods, are staunchly identified with and defended by their residents, resisting outside influence. Conversely, one of the key insights in Richard Florida’s latest book, The Great Reset (Harper, 2010) is that rapid transit increases the exchange of ideas between such areas, thereby spurring innovation (Where the car used to provide this mass connection, it now hinders it). Deleuze called these areas “any-space-whatever,” but the space in his view is only important for the connections it facilitates. Adam Greenfeld (2013) writes that “the important linkages aren’t physical but those made between ideas, technical systems and practices.” After all, the first condition for a smart city is “a world-class broadband infrastructure” (Townsend, 2013, p.194). Connection is key.

Urban planner Kevin Lynch (1976) writes, “Our senses are local, while our experience is regional” (p. 10). In Great American City (University of Chicago Press, 2013), Robert J. Sampson argues for behavior based on our sense of local roots. The neighborhood effect is sort of a structuration between the individual and the network, the local and the global (cf. Giddens, 1984). The neighborhood is where the boundaries matter. It’s where human perception binds us within borders, where nodes are landmarks in a physical network, not connections in the cloud.

There are patterns because we try to find them. A desperate attempt at order because we can’t face the terror that it might be all random. — Lauren Beukes, The Shining Girls

Out of the MountainsLynch called cities, “systems of access that pass through mosaics of territory” (1976, p. 21). In Out of the Mountains (Oxford University Press, 2013), David Kilcullen defines four global factors determining the future of such mosaics of territory: population growth, urbanization, littoralization, and connectedness. As more and more people copulate and populate the planet, they are doing so in bigger cities, near the water, and with more connectivity than ever. Basically the future of human hives is crowded, coastal, connected, and complex.

Today, we are witnessing the rise of swarm publics, highly unstable constellations of temporary alliances that resemble a public sphere in constant flux; globally mediated flash mobs that never meet, fuelled by sentiment and affect, escaping fixed capture.
— Eric Kluitenberg, Delusive Spaces

These “swarm cities,” as I call them, are only as physical as they need to be. And, as connected as they are, are also only as cohesive as they need to be. But the networked freedom to live and work anywhere doesn’t always make the neighborhood irrelevant, it often makes it that much more important.

References:

Beukes, Lauren. (2013). The Shining Girls: A Novel. New York: Mulholland Books, p. 324.

Florida, Richard. (2010). The Great Reset. New York: Harper.

Garreau, Joel. (1981). The Nine Nations of North America. New York: Houghton Mifflin.

Garreau, Joel. (1991). Edge City: Life on the New Frontier. New York: Doubleday.

Giddens, Anthony. (1984). The Constitution of Society. Cambridge, MA: Polity Press.

Greenfield, Adam. (2013). Against the Smart City. New York: Do Projects.

Kilcullen, David. (2013). Out of the Mountains: The Coming Age of the Urban Guerrilla. New York: Oxford University Press.

Kluitenberg, Eric. (2008). Delusive Spaces: Essays on Culture, Media and Technology. New York: NAi/DAP. Inc., p. 285.

Lynch, Kevin. (1976). Managing the Sense of a Region. Cambridge, MA: The MIT Press.

McLuhan, Marshall. (1964). Understanding Media: The Extensions of Man. New York: Houghton-Mifflin, p. 98.

Sampson, Robert J. (2013). Great American City: Chicago and the Enduring Neighborhood Effect. Chicago: University of Chicago Press.

Townsend, Anthony M. (2013). Smart Cities: Big Data, Civic Hackers, and the Quest for a New Utopia. New York: W.W. Norton & Co.

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Special thanks to Scott Smith of Changeist, who posted a “smart cities” reading list on Twitter a couple of weeks ago. Much of the recent reading I’ve done on the topic came from that list.

Shooting Starlets: Girls Gone Wildin’

The transition from adolescence to adulthood is rarely an easy one. As we watch Miley Cyrus shed her youth in real-time, I am reminded of a young Drew Barrymore, coming out of rehab for the first time at age 13. The movies Spring Breakers and The Bling Ring represent the grown-up debuts of beloved childhood Hollywood princesses, Selena Gomez and Emma Watson respectively. The two films are also similar for their adult themes and media commentary. No one would say that a refusal to grow up is endearing, but resistance is fertile. There’s nothing quite as cool as youthful nihilism — especially when wielded by young women. Live fast, die young: Bad girls do it well.

Spring Breakers

The similarities here remind me of when in 2007 the Coen Brothers and Paul Thomas Anderson both did adaptations—both camps tend to write their own scripts—of stories set in West Texas. No Country for Old Men and There Will Be Blood are companion pieces in the same way that Spring Breakers and The Bling Ring are, but here the ladies are the ones with the guns.

Spring Breakers‘ heist scene might be the best few minutes of cinema I’ve seen in years. Brit (Ashley Benson) and Candy (Vanessa Hudgens) rob the Chicken Shack restaurant with a hammer and a squirt gun while Cotty (Rachel Korine) circles the building in the getaway car with the camera (and us) riding shotgun. Our limited vantage point gives the scene an added tension because though we are at a distance, it feels far from safe. Much like the security camera footage of Columbine and Chronicle, and the camera-as-character of Chronicle and Cloverfield, we receive a crippled information flow while experiencing total exposure. Their mantra: “Just pretend it’s a fucking video game. Act like you’re in a movie or something.”

Alien (James Franco) arrives as the girls’ douche ex machina, an entity somewhere between True Romance‘s Drexl Spivey (1993), Kevin Federline, and Riff Raff, the latter of whom is supposedly suing over the similarities. He bails them out of jail after a party gone astray and takes them home to his arsenal. What could possibly go wrong?

Spring Breakers' Alien

Selena Gomez does the least behaving badly, but her role as Faith is still a long way from Alex Russo or Beezus. As she tells her grandmother over the phone,

I think we found ourselves here. We finally got to see some other parts of the world. We saw some beautiful things here. Things we’ll never forget. We got to let loose. God, I can’t believe how many new friends we made. Friends from all over the place. I mean everyone was so sweet here. So warm and friendly. I know we made friends that will last us a lifetime. We met people who are just like us. People the same as us. Everyone was just trying to find themselves. It was way more than just having a good time. We see things different now. More colors, more love, more understanding… I know we have to go back to school, but we’ll always remember this trip. Something so amazing, magical. Something so beautiful. Feels as if the world is perfect. Like it’s never gonna end.

Spring break is heavy, y’all. “I grew up in Nashville, but I was a skater, so I was skateboarding during spring break,” writer/director Harmony Korine told Interview. “Everyone I knew would go to Daytona Beach and the Redneck Riviera and just fuck and get drunk — you know, as a rite of passage. I never went. I guess this is my way of going.” Ultimately the movie illustrates Douglas Adams’ dictum that the problem with a party that never ends is that ideas that only seem good at parties continue to seem like good ideas.

Speaking of bad ideas, Sophia Coppola’s The Bling Ring, which is based on a real group of fame-obsessed teenagers, is full of them. Not since Catherine Hardwicke’s Thirteen (2003; which features Spring Breakers‘ Hudgens) has a group of teens been so overtaken by expensive clothes, handbags, and bad behavior. This crew of underage criminals uses internet maps and celebrity news to find out where their targets (e.g., Paris Hilton, Audrina Partridge, Megan Fox, Orlando Bloom, et al.) live and when they will be out of town. Once caught, they seem more concerned with what their famous victims think than with the charges brought against them [trailer runtime: 1:46]:

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It would be remiss of me not to note that two of my favorite composers, Cliff Martinez and Brian Reitzell respectively, put the music together for these movies. The mood of Spring Breakers is mostly set by Martinez in collaboration with Skrillex, Gucci Mane (who’s also in the movie), and Waka Focka Flame, among others. The Bling Ring features a mix of Hip-hop, Krautrock, and electronic pop that reads more eclectic than it actually sounds: Sleigh Bells, Kanye West, CAN, M.I.A., Azeailia Banks, Klaus Schultze, Frank Ocean, and so on. Discounting the importance of music in creating the pressure that permeates these films would be an oversight.

Though these films are both cautionary tails of an extreme nature, they prove that caution isn’t cool. Youth might be wasted on the young, but our heroes don’t concern themselves with consequences.

Mayhem to the AM: Eminem Goes Berzerk

I turned my head for a minute and Eminem dropped this single “Berzerk” from his forthcoming record. The song illustrates everything I love about Hip-hop. It’s not that I miss the era he’s referencing here (I don’t), it’s that he’s referencing things: All kinds of things. Mathers’ use of allusion is masterful, and it’s one of the reasons I study rap in the first place.

Eminem’s sense of humor and of himself is firmly intact. “Berserk” boasts guest shots from and references to “So Whatcha Want?”, Royce da 5’9″, Rick Rubin, Billy Squier’s “The Stroke,” Public Enemy, N.W.A., Kendrick Lamar, Ad Rock, and Kid Rock. It’s a celebration of roots: from rap and rock to the city block [runtime: 4:20].

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More than anything else, Em gets his Beastie Boys on here. Because they, more than anyone else, encompass all of the things going on in this song. Rubin employs his standard formula, which he once described as “reduction” rather than “production.” It’s heard on early LL Cool J records like “Rock the Bells” (1985), Run-DMC tracks like “Rock Box” (1983), “King of Rock” (1984), and the Run-DMC/Aerosmith collaboration “Walk This Way” (1986), and reprised on Jay-Z’s “99 Problems” (2003). But the Beasties’ Licensed to Ill (1986) is the best exemplar. Rubin stripped everything down to just the boom bap: 808s, John Bonham drums, big guitar riffs, and the noises and voices of the boys. The result was resonant and irresistible — and it still works.

The new record, The Marshall Mathers LP2 comes out next week.

Ambient Networks: You Are Here

“How did you get here?” asks Peter Morville (p. xi) on the first page of his book Ambient Findability (O’Reilly, 2005). It’s not a metaphysical question, but a practical and direct one. Ambience indirectly calls attention to the here we’re in. It is all around us at all times. In Tim Morton’s The Ecological Thought (Harvard University Press, 2010), he explains it this way:

Take the music of David Byrne and Laurie Anderson. Early postmodern theory likes to think of them as nihilists or relativists, bricoleurs in the bush of ghosts. Laurie Anderson’s “O Superman” features a repeated sample of her voice and a sinister series of recorded messages. This voice typifies postmodern art materials: forms of incomprehensible, unspeakable existence. Some might call it inert, sheer existence–art as ooze. It’s a medium in which meaning and unmeaning coexist. This oozy medium has something physical about it, which I call ambience (p. 103).

City Wall, Helsinki, 2007
“City Wall,” Helsinki Institute for Information Tenchnology, 2007.

Ambient Commons

“Ambient” is a loaded, little word at best. You wouldn’t be alone if the first thing that comes to mind upon reading the word is a thoughtful soundscape by Brian Eno. In Ambient Commons: Attention in the Age of Embodied Information (MIT Press, 2013), Malcolm McCullough reclaims the word for our hypermediated surroundings. Claiming that we’ve mediated aspects of our world so well that we’ve obscured parts of the world itself. Looking through the ambient invites us to think about our environment–built, mediated, situated, or otherwise–in a new way. McCullough asks, “Do increasingly situated information technologies illuminate the world, or do they just eclipse it (figure 1.3 below)?” (p. 20). He adds on the book’s website, “Good interaction design reduces the ‘cognitive load’ of artifacts. It also recognizes how activities make use of context, periphery, and background. But now as ever more of the human perceptual field has been engineered for cognition, is there a danger of losing awareness of how environment also informs?” How much can we augment before we begin to obscure?

Ambient Commons: Fig. 1.3
Ambient Commons: Fig. 1.3

McCullough’s background as a design practitioner grounds his inquiry in the cognition of the user (He is Associate Professor of Architecture and Design at the University of Michigan). That alone sets Ambient Commons apart from most other books in the field. It’s not against technology, and it’s not cheering it on. It’s a call to more mindful use.

An Aesthesia of NetworksFraming some of the same concerns within the wiry window of networks, Anna Munster’s An Aesthesia of Networks: Conjunctive Experience in Art and Technology (MIT Press, 2013) is also a call for more mindful consideration. “Aesthesia” reinstates experience in and of the network, which is possibly the most pervasive of all our mediating technologies. Using William James’ radical empiricism, viral media, video art, Deleuze and Guattari, and Google Earth, Munster’s approach pushes us past the day-to-day relations of data to the underlying assemblage of networks. Like Peter Krapp’s Noise Channels (University of Minnesota Press, 2011), An Aesthesia… pulls the background to the fore; it makes the ambient evident.

“Ambience points to the here and now,” Morton (2010) continues, “in a compelling way that goes beyond explicit content… ambience opens up our ideas of space and place into radical questioning” (p. 104). Just as poetry calls attention to language, ambience calls attention to place. You are here.

References:

Krapp, Peter. (2011). Noise Channels: Glitch and Error in Digital Culture. Minneapolis, MN: University of Minnesota Press.

McCullough, Malcolm. (2013). Ambient Commons: Attention in the Age of Embodied Information. Cambridge, MA: MIT Press.

Morton, Timothy. (2010). The Ecological Thought. Cambridge, MA: Harvard University Press.

Morville, Peter. (2005). Ambient Findability (Preface: You Are Here!). Sebastopol, CA: O’Reilly Media.

Munster, Anna. (2013). An Aesthesia of Networks: Conjunctive Experience in Art and Technology. Cambridge, MA: MIT Press.

Paradigms Crossed: Building and Burning Bridges in Skateboarding’s Disposable History

Ever since I first saw Wes Humpston’s Dogtown cross on the bottom of a friend’s skateboard in 6th grade, I knew the wood, the wheels, and the art were going to be a part of my world. Like Alex Steinweiss and the album cover, skateboard graphics created the look of skateboarding. There were years where the only thing one knew about a particular skateboarder was the image on the bottom of his (rarely her) board. In the pre-internet world of skateboards, there were only a few companies, fewer videos, and only a few people who controlled almost everything. If you know anything from this era, it’s probably tied in some way to Powell and Peralta’s Bones Brigade.

The Bones Brigade

Only a few professional skateboarders outside of those pictured above mattered on as large a scale during the 1980s. Arguments could easily be made for Christian Hosoi, Gator Rogowski, Mark Gonzalez, and Natas Kaupas among others (my favorites from the era are Neil Blender and Jason Jessee), but The Bones Brigade defined the times. Stacy Peralta, already a skateboarding veteran from the Zephyr Team and the Dogtown of the 1970s, handpicked an iconic group of guys. From the household name of Tony Hawk to the kooky innovations of Rodney Mullen, from the longevity of Steve Caballero to the fierce fun of Lance Mountain, The Bones Brigade is the most legendary team in skateboard history. The empire they built only crumbled when it grew too big to feel or follow the zeitgeist.

Sean Cliver's Disposable

“While other companies scrambled to reinvent themselves with fresh, young teams and a more street-oriented direction,” Sean Cliver (2004) writes, “Powell Peralta remained steadfast in sticking to its guns but floundered in exactly how to go about bridging the old and new generations–especially when it came to graphics” (p. 50). Two main people bridge the genetic fallacy of the Big Five of the 1980s to the populist era of the early 1990s: Rodney Mullen and Sean Cliver. The former invented many of the maneuvers that make up modern street skating, and the latter designed the graphics and artwork. All credit due to Steve Rocco, Craig Stecyk, Mark Gonzalez, and Marc McKee, but those guys all remained in separate and largely opposing camps. Mullen and Cliver are the only ones who worked under the Bones Brigade banner at Powell Peralta as well as the Jolly Roger at Rocco’s Word Industries (Mike Vallely notwithstanding, who was more of a pawn than a player and who didn’t seem to want any part of it).

Skateboarding pro-cum-team manager Steve Rocco was once told by a company owner that skateboarders couldn’t run companies. After getting fired as a team manager, Rocco decided to do just that. He sniped team riders, pirated images for graphics, and concentrated on a street-smart street style that immediately connected with the kids of the time. The intense intricacies of freestyle were dead and the barriers to entry for riding monolithic vert ramps were prohibitive to most. Street skating was anyone’s game. Walk out the door, jump on your board, grind a curb: you’re street skating. Focusing on that and the irreverence of youth garnered Rocco unmitigated hate from the established skateboard companies, cease-and-desist orders from copyright holders he violated, and millions of faithful followers.

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A lot of what Rocco did for skateboarding was no different from what Marcel DuChamp and, later, Andy Warhol, did for art. It’s also no different from what sampling and Napster did for music. In his book Disrupt (FT Press, 2010), Luke Williams writes, “Differentiate all you want, but figure out a way to be the only one who does what you do, or die” (p. 2). The irony in skateboarding is that the products don’t differ very much from brand to brand. The subtleties of one board, wheel, or truck are infinitesimal. A world like that needs a Kuhnian shaking-up once in a while, and a lot of the shaking Rocco did back then is still reverberating today: Most skateboard companies are run by current and ex-skateboarders, most BMX companies are run by BMXers, street is the largest genre of either sport, and, thanks in large part to Rocco’s Big Brother Magazine, Jackass is still a thing. As the founder of Foundation and Tum Yeto, Tod Swank, put it to me (2007),

…when Rocco started World Industries, what he really did was liberate skateboarding so that it could move forward. He helped a lot of people start companies, not just me. He lent money and gave advice to a lot of other skateboarders who wanted to start companies. He wanted to see the industry run by skateboarders (p. 274).

“The life of an oppositionist is supposed to be difficult,” wrote Christopher Hitchens (2001, p. 3). Conformity is its own reward, dissent is not (Sunstein, 2003), so by upending the established order, Rocco brought a lot of grief upon himself. There’s the world the way you want it to be, and there’s the way that it is. George Powell and Stacy Peralta depicted skateboarding as they wanted it to be. Steve Rocco was more of a mirror of what it was becoming. For better or worse, it’s still going and growing in that direction.

References:

Christopher, Roy (2007). Tod Swank: Foundation’s Edge. In R. Christopher (Ed.), Follow for Now: Interviews with Friends and Heroes (pp. 269-276). Seattle, WA: Well-Red Bear.

Cliver, Sean. (2004). Disposable: A History of Skateboard Art. Ontario, Canada: Concrete Wave.

Cliver, Sean. (2009). The Disposable Skateboard Bible. Berkeley, CA: Gingko Press.

Hill, Mike (Director). (2007). The Man Who Souled the World [Motion picture]. Los Angeles: Whyte House Entertainment.

Hitchens, Christopher. (2001). Letters to a Young Contrarian. New York: Basic Books.

Peralta, Stacy (Director). (2012). Bones Brigade: An Autobiography [Motion picture]. Santa Monica, CA: Nonfiction Unlimited.

Sunstein, Cass R. (2003). Why Societies Need Dissent. Cambridge, MA: Harvard University Press.

Williams, Luke. (2010). Disrupt: Think the Unthinkable to Spark Transformation in Your Business. Upper Saddle River, NJ: FT Press.

Drugs of a Feather: Jeff Noon’s Vurt 20 Years On

A young boy puts a feather into his mouth… The Stash Riders: Scribble, Beetle, Bridget, Mandy, Tristan and Suze… The Thing from Outer Space, Game Cat, Dingo Tush, Bottletown, robodogs, droidlocks, and dreamsnakes… It’s about drugs and droogs. It’s about their misadventures in this and that Other world: Vurt. Scribble’s sister, his lover, Desdemona is lost, lost to the Vurt, that feathered, nethered world spinning somewhere inside of this one. If he is to get her back, if he is to grab her, he has to let go of something else.

Jeff Noon: Vurt

I’m not telling this very well. I’m asking for your trust on this one. Here I am, surrounded by wine bottles and mannequins, salt cellars and golf clubs, car engines and pub signs. There are a thousand things in this room, and I am just one of them. The light is shining through my windows, stuttered by bars of iron, and I’m trying to get this down with a cracked-up genuine antique word processor, the kind they just don’t make any more, trying to find the words.
Sometimes we get the words wrong.
Sometimes we get the words wrong!
Jeff Noon‘s Vurt, (p. 151)

In his introduction to Noon’s Cobralingus (Codex, 2001), Michael Bracewell writes, “Much of Noon’s best known imagery… derives its power from the literalizing of poetic language and the concretizing of images: the sudden opening up, within the landscape of the prose itself, of new routes to character and narrative, enabled by altering the meanings of words within the containers of their language” (p. 6). The Shining Girls author, Lauren Beukes says that Vurt blew her mind, “not just for the story and the characters which absolutely caught the mood of where we were, but pushed language in insanely playful ways and delivered a kicker of an ending.” In her introduction to the new edition, she cites Noon’s best known aphorism: “Form is the host; content is the virus.” To wit, Vurt‘s virus has infected everything from Beukes’ Moxyland (Angry Robot, 2008) to Steven Hall’s The Raw Shark Texts (Canongate, 2007).

According to Jeff Noon, Vurt started as half a play. “I’d spent a good number of years trying to make some money by writing plays, with no real success,” he writes, “So I took a job at Waterstone’s bookshop in Manchester. Someone else working there was a fringe theater director and was always asking me to write him a play.” Noon took Octave Mirbeau’s 1899 novel The Torture Garden and adapted it through the then new idea of virtual reality news of which was trickling over from America via magazines like Mondo 2000. When his director friend moved to Hong Kong, another co-worker started a small press and, being a fan of his plays, asked Noon to try writing a novel. He agreed. “And quite naturally,” he adds, “I took the basic plot I’d added to The Torture Garden as my starting point. It grew organically from that seed.”

Why? A voice told me to do it.
Which voice? The one that never stops.
— Jeff Noon’s Vurt, (p. 177)

VurtI found Vurt via the blurbs on the back of Doug Rushkoff‘s first novel, Ecstasy Club (1997), sometime during the wild-at-heart and weird-on-top 1990s. The music of that time is woven deep in the language of Vurt. Music is “without doubt my favourite art form,” says Noon, “and the one that saturates my waking life from morning till night. So, I always try to use techniques invented by musicians in my novels and stories, simply because musicians seem to get there first these days, in terms of an avant–pulp interface.” Among its pages you can hear the manic Madchester music of Happy Mondays, Stone Roses, The Charlatans, and Inspiral Carpets. Bracewell writes, “More than any other writer of his generation, Jeff Noon has assimilated the techniques developed in the recording of music and pioneered their literary equivalents” (p. 5), and Noon explains, “My main insight was to realize that words, whilst seemingly fixed in meaning, are in fact a liquid medium. They flow. The writer digs channels, steers the course.”

Through the looking-glass course of Vurt, one can see shades of Twin Peaks, A Clockwork Orange, Neuromancer, Snow Crash, Star Wars, Donnie Darko, and Philip K. Dick, among other things. Vurt won the Arthur C. Clarke Award in 1994, and William Gibson called it “really fresh and peculiar at a time when we were constantly being told that lots of SF novels were really fresh and peculiar, but they often weren’t, particularly.” It is certainly fresh and peculiar — even now. The thing that makes it not only so poignant but also timeless is its passion. Under all of the made-up slang, vivid imagery, adjacent dimensions, drug talk, and other detritus of rave culture, there lies the urgency of a real human heart beating, the heart of a writer who cares about things.

Noon says of Vurt, “Like many a first novel it came out of a weird Venn diagram of influences: Gibson, Ballard, Borges, Lewis Carroll, techno music, dub culture, Mondo 2000, graphic novels, 1970s punk, and everyday life in the North of England in 1993. It’s amazing to think that Vurt is still on its journey, still travelling, and still finding new readers.” The newly released 20th Anniversary Edition boasts a new three-part introduction by the always stellar Lauren Beukes that makes me feel like I can’t write about anything, much less about a book as imaginative and innovative as this. It should also be noted that new new edition is set in a much more readable font than the original version and hosts three new short stories set in the wild, weird world of Vurt. So, if you’ve yet to take the trip, your yellow feather awaits.

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We’re all out there, somewhere, waiting to happen.
— Jeff Noon’s Vurt, (p. 87)

Hustle and Flow: Hip-hop Theory and Praxis

The once quotable KRS-One once said, “The essence of Hip-hop truly is the transformation of existing objects and forms.” In Rhymin’ and Stealin’: Musical Borrowing in Hip-hop (University of Michigan Press, 2013), Justin A. Williams takes KRS at his word and starts from the fundamental assumption that Hip-hop comes from putting together pieces of the past. Whether or not sampling and remix are legitimate cultural practices shouldn’t even be a debate anymore, and, Rhymin' and Stealin'thankfully, Williams’ concerns go much further than that.

Citing Serge Lacasse, he draws an important distinction between sampled and nonsampled quotation (the former being the straight appropriation of previously recorded material, and the latter being like the variations on a theme found in jazz: performed not cut-and-pasted), and in Chapter 4 “The Martyr Industry,” he tackles the haunting of Hip-hop by its fallen emcees, writing,

Rappers who sample martyrs such as Tupac Shakur and Notorious B.I.G. add to the creation of new identities, tributes that often become part of new narratives within the imagined community of hip-hop culture (p. 109).

In that chapter, Williams cites songs by Nas and Jay-Z who were both contemporaries of Tupac and Biggie. In Chapter 5, “Borrowing and Lineage,” Williams goes on to cover Eminem and 50 Cent, neither of whom were famous recording artists until after Tupac and Biggie passed the mic. Their collaborations with the dead emcees align them with the fallen rappers. Williams also does an adept job of illustrating how the concepts of lineage, continuity, and community come not only from the songs but from the fans and the press.

Williams’ approach is interdisciplinary, drawing not only from the usual cultural studies and aesthetics but also from musicology and history, as well as the evolution of technology. All of this makes Rhymin’ and Stealin’ a unique and informative read on a shelf otherwise crowded with similarities.

How to Rap 2Another recent standout is How to Rap 2: Advanced Flow and Delivery Techniques by Paul Edwards (Chicago Review Press, 2013), the follow-up to his essential How to Rap: The Art and Science of the Hip-hop MC (Chicago Review Press, 2009). Edwards’ books analyze rapping techniques from the practitioner’s point of view. This gives them a much different feel from the many studies concerned with aspects of poetics, literature, and figurative language use. That is, when you’re thinking of how words go together best and sound good together, you don’t care whether it’s assonance or antanaclasis, asterismos or anthimeria. You only care if it sounds dope or not.

Not that Edwards’ language isn’t precise — it is — the focus is on technique though, not analysis. Shit like Shock G’s Humpty Hump voice being an impression of the Warner Brothers Frog, which is itself an impression of Bing Crosby; using the impermanence of a verse to experiment with it; and trying out bars that don’t or barely rhyme: That’s what this book is about.

Continuing the care he took in part one, Edwards asks advanced wordsmiths for advice on rhythm, melody, pitch, timing, enunciation, percussion, playing characters, rhyme schemes, and rhyme patterns. Among the experts included are Cage Kennylz, Royce Da 5’9″, Brother Ali, Buckshot, The Pharcyde, Del the Funky Homosapien, Souls of Mischief, Freestyle Fellowship, Q-Tip, One Be Lo, Planet Asia, Sean Price, and my dude Aesop Rock, among many others. It’s a who’s who of lyrical prowess opened with a foreword by Gift of Gab.

Just when you thought there were already too many books on Hip-hop, these two essential texts come out, showing two more directions in which Hip-hop truly is about transforming and transcending.

Not Yet Remembered: Prog and Brian Eno

The nerds have come a long way since I realized I was one of them in middle school. Now we’re all grown up, and obsessions and interests once broached with hesitant caution and hidden with extreme care are now discussed openly. Sometimes the obscurity of the subjects and the depth of the minutia is too much to take.

Yes is the AnswerProg rock seems to be the only thing not reaping the benefits of the revenge of the nerds. Still maligned by a geeky stench and stigma, it is seemingly enjoyed by many but visibly championed by few. To defend prog, as Rick Moody puts it, is to defend the indefensible.

Well, Moody and many other literary-minded word-nerds do just that in Yes is the Answer (And Other Prog-Rock Tales), edited by Marc Weingarten and Tyson Cornell (Rare Bird, 2013). It’s not all about Yes, Moody takes a stance on Emerson, Lake, and Palmer, Tom Junod parses the power of Peter Gabriel, Rodrigo Fresán attempts to align A Clockwork Orange and Pink Floyd’s The Wall, John Albert transcends hoodrat status by recounting his seeing King Crimson live, Beth Lisick explains the undeniable import of Rush‘s “Tom Sawyer,” and the inimitable James Greer illuminates how Robert Pollard is as Guided by Gabriel as he is The Beatles. These essays all have varying degrees of success, but hell, I even like Jim DeRogatis’ piece.

With that said, this might not be the first book-length discussion or defense of the importance of prog (see Bill Martin’s stuffy Listening to the Future or Paul Hegarty and Martin Halliwell’s spotty Beyond and Before), but it’s definitely the most readable and goes the longest way to returning prog to its status as a respectable musical genre.

From Brian Eno's "77 Million Paintings"
Images from Brian Eno’s “77 Million Paintings”

Few people even marginally associated with prog are as universally revered as Brian Eno. Outside of being recognized as the inventor and purveyor of ambient music, Eno is largely associated with the other four-letter word of 1970s rock, but his first solo works were collaborations with prog guitarist Robert Fripp. His early solo records boast appearances by members of Genesis, Soft Machine, Hawkwind, Can, Cluster, and several from King Crimson, among many others. Not to mention the “Enossification” of parts of The Lamb Lies Down on Broadway (as Junod discusses in Yes is the Answer).

Brian Eno: Visual MusicBrian Eno: Visual Music by Christopher Scoates (Chronicle Books, 2013) documents Eno’s thought and thinking through many of his records and art installations. The book is a wealth of visual stimuli, with photos from throughout his career, as well as drawings and diagrams from his own notebooks: from his collaboration with Peter Schmidt on the Oblique Strategies cards (see below) to his musical work with David Byrne and Talking Heads, David Bowie, and his solo work. There are also written contributions from Scoates, Roy Ascott, Brian Dillon, Steve Dietz, and Eno himself. In addition, there’s a transcript from a lengthy dialogue between game designer Will Wright and Brian Eno, and not the one previously available from The Long Now Foundation but a new one entirely.

The stills from Eno’s “77 Million Paintings” evoke something Marcel Duchamp once said: “I was interested in ideas–not merely in visual products. I wanted to put painting once again at the service of the mind.” The same could be said of any of Eno’s many projects. Scoates’ Brian Eno: Visual Music is an essential collection for anyone interested in one the most important thinkers, musicians, and working artists of our time.

From the original Oblique Strategies, 1974
Handwritten cards from the original Oblique Strategies, 1974.

Brian Eno once defined a nerd as “a human being without enough Africa in him or her,” and it seems the nerds have risen above their lack of Africa, except perhaps where prog is concerned, but there still may come a day…

Lauren Beukes’ Tangled Timeline of Transgression

“The problem with snapshots,” Kirby Mazrachi thinks, “is that they replace actual memories. You lock down the moment and it becomes all there is of it” (p. 319). Kirby is one of the girls in The Shining Girls by Lauren Beukes (Mulholland Books, 2013), the disturbingly beguiling novel of the summer. Beukes’ easily digestible prose and gleefully nagging narrative betray a convoluted timeline and staggering depth of research. Drifter Harper Curtis quantum leaps from time to time gutting the girls as he goes. The House he squats in his helper, enabling the temporal jaunts. He’s like an inverted Patrick Bateman: no money, all motive. Where Bateman’s stories are told from his point of view in the tones of torture-porn, Harper’s kills are described from the abject horror of the victims. And the victims, who are all strong-willed women with drive and purpose, are only victims at his hand. Otherwise they shine with potential and promise.

Lauren Beukes' Shining Girls timeline. (photo by Morne Van Zyl, Wired UK)

Harper’s havoc reaches roughly from the 1930s to the 1950s and the 1990s. It’s a tangled mess of totems, trauma, and one who got away. As Harper puts it, “There are patterns because we try to find them. A desperate attempt at order because we can’t face the terror that it might all be random” (p. 324). Beukes had her own method, mess, and snapshots to deal with while writing. She has a murderous map, full of “crazy pictures, three different timelines, murder dates…” She told WIRED UK, “It’s been completely insane trying to keep track of all of this.”

The Shining GirlsThe Shining Girls is set in my current home of Chicago, which gave me both a history lesson and a feeling of familiarity. The differences among the decades in the story are as interesting as the use of usual local terms like “Red Line,” “Wacker Drive,” “Merchandise Mart,” and “Naked Raygun,” the latter thanks to the one that got away, the spunky, punky Kirby Mazrachi. It’s one part murder mystery, one part detective story, one part science fiction, and another part love story, but it’s all subtle, supple, and masterfully handled.

1993 is the latest year Harper’s House will go. That’s also the year that Michael Silverblatt of the Los Angeles Times coined the term “transgressive fiction,” a term that aptly describes Beukes’ novel. Silverblatt used the term to describe fiction that includes “unpleasant” content such as sex, drugs, and violence, and coined it in response to the censor-baiting controversy of American Psycho by Bret Easton Ellis (Vintage, 1991), Patrick Bateman’s nearly choked conduit into the world.

Transgressive FictionIn Transgressive Fiction: The New Satiric Tradition (Palgrave Macmillan, 2013) Robin Mookerjee discusses Ellis, as well as many other literary forebears of Beukes and The Shining Girls. From mock epics like Ovid’s Metamorphoses and Jonathan Swift’s Gulliver’s Travels to the perversions of J. G. Ballard and Nabokov to the cut-ups and borrowing of William Burroughs and Kathy Acker, on up to contemporary deviants like Chuck Palahniuk, Irvine Welsh, and Ellis, of course.

Mookerjee discusses these writers’ novels through the Menippean mode of satire, in which the transgression is total rather than individual, a literary style that “opposes everything and proposes nothing,” as Mookerjee puts it. For instance, in American Psycho, whether Bateman is brushing his teeth or slicing up some hired young thing, his tone never changes. The effect is indirect, general not specific, and pervades the book’s ontology as a whole.

It’s also notable that Transgressive Fiction seriously considers many works of fiction that have often only been vilified in the past, and Mookerjee does it with both conviction and an even hand.

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Here’s the trailer for Lauren Beukes’ The Shining Girls [runtime: 1:01]:

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The Stars Look Very Different Today

I was just becoming aware of music in the late 1970s. My grade school soundtrack consisted of a Disco Duck compilation and every KISS record I could get my hands on. They were my first favorite band, the first records I bought with my own money, and my first concert experience. As I now know, there was a lot more interesting stuff going on in the music world, but at eight-years old, KISS’s comic-book, glam rock was just all right with me. I’ve been an avid music fan ever since.

In Rob Reid’s Year Zero (Del Rey/Ballantine, 2012), aliens have discovered cheesy Earth-music like I liked, but they found it via the theme song from Welcome Back, Kotter. The year in question is 1977, and since then, alien listeners have copied and shared so much Earth-music as to bankrupt the entire Universe. Now they’ve traveled light years to Earth to try and make good. You see, of all the ways that alien technology and culture are advanced beyond our own, the making of music is not one of them. Aliens suck at music, while we rock like no other.

Year ZeroLighthearted and fun in the way that John Scalzi’s Red Shirts (Tor, 2012) is, Year Zero is an intergalactic send-up that lands close to home, and where the Red Shirts premise runs thin by its end, Year Zero feels franchise-ready. While Scalzi only tackles Star Trek (or science-fiction television shows, if we’re being liberal), Reid is able to skewer many more foes in 350 pages. Music snobs and gadget geeks get theirs, but the main targets are copyright enforcers and the whole damn music industry.

In the late 1990s, Reid founded Listen.com, which launched the Rhapsody music service in 2001, so he knows a bit about licensing fees and convoluted copyright laws. His knowledge of the subject matter shines throughout Year Zero. I don’t want to give it all away, so I’ll just say that if you’re interested in any of the above, you should read this book.

All the Young DudesAround Year Zero, Mark Dery was coming of age in the era of glam. In All the Young Dudes: Why Glam Matters (2013), bOING-bOING‘s first ebook, Dery outs the closet heterosexuals of that decade. Just a few months before I attended that first KISS show, Dery witnessed Mott the Hoople live. It was July 9th or 10th, and an 18-year-old Dery joined Ian Hunter and Mick Ronson on stage for the chorus of “All the Young Dudes.” Like so many P2P-networked music fans, Mott the Hoople and David Bowie shared “All the Young Dudes.” Who owns the song (in every way that  the word “owns” can be thought of) is a topic of deep debate, and Dery posits his own argument herein, as well as exploring the nuances of both versions.

Either way, the song is about alienation, not that of actual aliens or necessarily that of sexual castaways, but of suburban youth. Bowie proclaims in the BBC documentary, Hang On to Yourself (1996):

You’re given the impression that nothing, culturally, belongs to you, that you are sort of in this wasteland, and I think there’s a passion, for most people that have an iota of curiosity about them, to escape and get out and try and find out who one is and find some kind of roots […] All I knew [was that] it was… this otherness, this other world, and alternative reality, one that I really wanted to embrace; I wanted anything but the place that I came from (quoted in Dery, 2013).

Having come up in the outer colonies of Southern Californian suburbia, Dery was one of those Young Dudes, and this piece exemplifies the kind of writing he excels at. He’s always had a keen eye for the culturally curious, but lately his writing has taken on a more personal tone that lends it a humanity and a humility it once lacked. All the Young Dudes is a small victory for both Dery and bOING-bOING.

After seeing KISS in 1979, I won tickets to see them again in a look-alike contest. I was dressed as Paul Stanley. I had the wig, the make-up, the boots, the fake chest hair: the whole glam to-do. My dad, who’d dutifully gone with me to see them months before, offered me a choice between going again or the money his ticket would cost. To his visible relief, I took the money. When you’re eight-years-old in the suburbs of the late 1970s, ten bucks is another record, another long trip out of that world.